Tried that too, still sketchy if you get credit or not, especially if there's a LS group gunning in on it.
No one told that to me. I've experienced it that way.
Try it yourself.
Like I said before. Tag it as soon as your group is ready and unload on it.
Last edited by Kaethra; 09-06-2014 at 09:16 PM.
I don't think you should be required to announce a hunt's location and wait a moment for people to show up, but since not announcing it doesn't really benefit you in any, way, shape, or form it seems borderline spiteful to keep it to yourself. People are going to show up late and bitch no matter how long you wait so that's a poor reason not to share.
I'll be one of the first people jumping to say SE clearly didn't intend for hunts to be zerged the way they are now and really should have foreseen this happening to begin with, but since that's how the community as a whole has decided to deal with it why not go with the flow?
With this character's death, the thread of prophecy remains intact.
Agreed. There's no reason to say "screw the system" just because a few angry children (although sadly probably 30 year old adults) are doing what they do best - whining and calling people names.
If you pulled it, you got full credit. That's how it works. I can confirm this as I have been solo, done nothing more than claim A-ranks and let the zerg kill them. 100% contribution. Several times.
If no-one in your group got any credit at all, you all managed to fail to hit the mob. Even one hit on the mob gets you a minimum of one seal.
If you honestly hold that you hit the mob and that your group pulled but nobody got any rewards, file a bug report because that's just not the way they work. Of course you could just be misremembering/lying.
I noticed she's a WHM. She might not be (sounds like she probably isn't) hitting the mob with anything before going into Medica mode.
Both ways are fine in my eyes, if a small group can take it down then cool, if the big groups find it and kill it then also cool. It's an open world mob so people have free reign to do what they like.
I personally prefer the huge hunt group we have on Excal, but if we come across a normal group attacking an A rank we stand back and let them fight it. If they die then we will engage, or if they've done a fair chunk of damage already we will engage. But nobody will ever complain about the small group claiming it first.
the simple fact is: you either make it to the mob in time; or you don't.
The problem is that the majority of the player base has decided on a playstyle that is neither fun nor challenging. So yes, if a group feels confident in its ability to take a mark, why not? If you want to roll with the zerg, more power to you, but I won't.... too much drama and complaining.
I have. I'm almost never in the claiming group, and I almost always get full credit. If I get reduced credit, it's usually because not all of my group made it in time. If I get no credit, it's because I didn't attack the mob. Failing one of those two scenarios, I don't think I've ever *not* gotten full credit.
In short, you're wrong.
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