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  1. #51
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by GalkaBikini View Post
    If SE intended on hunts to be competitive PVE then they would have made it so the hunt mobs are claimed by the party that attacks it first. So I have no reason to believe this and to my knowledge SE has never claimed otherwise.
    I don't recall them ever saying we're supposed to share hunts with half the server either. And they went on to say the number of players each kind of rank of elite was intended for. They didn't have to bluntly state something that was obvious.
    (1)
    Last edited by KamikazeMan; 09-06-2014 at 07:12 AM.

  2. #52
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Exstal View Post
    This is wrong. Naoki has said he did not expect people to do what they did (hunt LS, alerting entire server), which clearly means they didn't intend for everyone, their fathers, and their dogs to join in on the hunt.
    Yoshida's reaction completely baffles me. I am at a complete loss for words. Why would he NOT expect people to do this? Has he even considered the sociological aspects of these games? People grouping up with one another to overcome challenges is the entire point of these games. Hell, the problem isn't that people aren't competing for the hunts. The problem is that he didn't adjust things to account for the servers working as a collective community to help one another, which he should be encouraging at every turn. Especially when its on the same server. That's numero uno on making a good end game.
    (3)

  3. #53
    Player Riviere's Avatar
    Join Date
    Aug 2013
    Posts
    448
    Character
    Leona Lockhart
    World
    Balmung
    Main Class
    Lancer Lv 70
    I was in a party once, part of the biggest hunt ls in my server. Two marks were called at the same time, however, most people in the ls agree that the first mark called is where the zerg should go. Te marks found were Alectryon and Vogaal Ja, the former being called first. The person that claimed to have found Alectryon quickly teleported to Middle La Noscea to go aftyer Vogaal Ja. My party and others walked a long way to Cape Westwind for Alectryon and fought him. Once he was reported killed, the person that claimed to have found Alectryon started to demand names because he said that it was his hunt mob and that nobody in the server had the right to kill him, claiming that it was against the ToS to pull the mark that someone else have found and threw a tantrum like a 6 year old.

    Seriously, it's like many of these people are spoiled brats.
    (1)

  4. #54
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    I think it would be beneficial for everyone having this be a server wide effort. Otherwise, people would restrict access to hunt linkshells and spreadsheets to a small fraction of the server's population. This removes the hoard zerging down mobs and become the content it was intended.

    However, who's to say this group of people won't monetize the Hunts? By being able to kill every mark off the radar because they are the only ones with the access to the hunt spreadsheets and linkshells, people would fall behind and get lost and cannot participate in these hunts because "It's working as intended". Sure, you may get lucky and find a few, but what are the odds given that you'd have no help tracking down the marks. No timers, no point of interest and definitely no callouts.

    This may snowball until the point where overall seal gain would screech to a grinding halt. What we currently have is decent and can be improved for the better rather than the chaos described above.

    Edit: Anyway, this is just an exaggeration for the whole "ninja" thing. Don't take it too seriously.
    (0)
    Last edited by AdamFyi; 09-06-2014 at 08:20 AM.

  5. #55
    Player
    GalkaBikini's Avatar
    Join Date
    Apr 2012
    Posts
    267
    Character
    Promyvion Vahzl
    World
    Excalibur
    Main Class
    Alchemist Lv 64
    Quote Originally Posted by KamikazeMan View Post
    I don't recall them ever saying we're supposed to share hunts with half the server either.
    No, but the fact that everyone that touches the mob gets credit should say something. And regardless of how all of this works this is a social environment and there are social repercussions for the way people behave. The general consensus (of any decent human being) is that you wait a short time. On my server we shun the fast pullers and they are removed from hunt parties. Don't want to be a part of the community? Well, then, don't.
    (1)

  6. #56
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by GalkaBikini View Post
    snippy
    That's just how the claim system works in XIV and I don't think it has anything to do with it. I also doubt people really blacklist early pullers....at least the people that matter on my server. Ever since hunts were introduced, I always only waited for my party to show up before pulling. I get nice /shout messages and some interesting tells, but I have yet to notice any kind of difference on PF or the way people treat me after 5 minutes of them raging. And the truth is, you can never wait long enough and will upset people regardless to how long you wait.
    (0)
    Last edited by KamikazeMan; 09-06-2014 at 12:05 PM.

  7. #57
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    I don't think it's a good way to do hunts. If each party finding for marks and kill them with only one party, you'll get like 2-3 marks a day or so.
    (1)

  8. #58
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    The party that strikes the mob first is usually the one who gets the most out of it. That leads me to believe these mobs are 'contested content'. Contested meaning whoever gets there first, gets the lion's share. There is no need to wait on the whole server to get there.

    Nobody can give a clear answer on how long or for how many people should wait. Well I can. Wait till your party has shown up. Once everyone in the party is situated, pull it, kill it, and move on. Congrats on getting the seals.

    This isn't being selfish or mean either. When the hunts first came out. I tried the waiting thing. I was able to get literally 30+ people there waiting until there was no one else 'on the way'. We pulled, mob died in 5 seconds, my group got no credit despite being the first ones there and doing the so called 'right thing' by waiting. That means these mobs were meant to be competitive.

    There's always the duty finder to get myth/sold in a non-competitive environment.
    (0)

  9. #59
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kaethra View Post
    snip
    Yep. I used to wait around for other people to show up (besides my party), but guess what? I got harassed anyway. I eventually got tired of it and just stopped caring about waiting on half the server just to be scolded anyway because no matter how long you wait, you will always leave somebody out and you will still be labeled as the bad guy/girl. I've gotten to hunts and have seen people wait literally 5 minutes for others to gather and when it gets pulled, people still get upset. Also, like you mentioned....being nice will most likely screw you over on seals, thus leading to you feel like you wasted your time waiting on people to show up. You can't please everybody and clearly hunts aren't for everybody. I enjoy hunts as open world competitive content, but the rewards are far too great and it causes hostility because people feel obligated to do hunts for those rewards as their only means of gear progression.
    (1)

  10. #60
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Kaethra View Post
    Nobody can give a clear answer on how long or for how many people should wait.
    As a rule of thumb? About 3 minutes. A little less if the hunt is right by the aetheryte (Sabotender and Marberry, for example); an extra minute or two if it's ridiculously far away (Melt especially, some others, too). That should be enough time for anyone paying attention to zone in and run to it, usually. Anything more is just being generous.

    Of course, then you get situations where more than one pops at a time. Our LS tends to go in order they're called in within the LS, even if they were actually discovered in the opposite order. I was in a party that waited at Marberry for quite a while because we really didn't want to run all the way to Melt, who was called first, but that's no reason to go ahead and kill the one in front of us without the LS.

    Also, my party is rarely the one to pull, yet we pretty much always get full credit. Not sure what your group is doing wrong.
    (1)

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