Quote Originally Posted by KyrsIsley View Post
So what you are saying is you expect a tank class where you can hold hate with magic attacks thus tanking it from afar expecting the mob not to run up to you cause you have top hate (since you hate "close up" tank). That logic.
As for the whole DF kicking, they really should just make it so that you can't initiate a kick when someone is in CS. They've done it for in combat, when loots are available, I don't see why they can't do it for CS as well.
There's already a semi-tank like it in Perfect World International. I also made such a tank in my class/job suggestion thread: http://forum.square-enix.com/ffxiv/t...gestion-Thread

I mean, I don't like to use shield lob / tomahawk / flash / overpower to grab aggro off of BLMs/etc. I'd prefer to be a magic tank to do that.