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  1. #1
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    I could see 470 to 480~ as realistic with Potent Poison Pots, really good pot usage, absolutely no duties or towers, some good Dread DoT milking, Selene, not being the one to use LB3, ending at a good time based on DRG CDs, and in general a good run with lots of crits. I haven't seen it myself but I bet some crazy DRGs out there have pulled it. 500 on a realistic level, without an incredibly lucky amount of crits or the absurdity I'm going to suggest below, seems really unlikely to me.

    I suppose if 500's something the group as a whole would indulge, if you really want a way, here are some suggestions for possible ways (note: completely unrealistic to get a group to do these things, I'm not suggesting anyone try these, just a fun theory for attempting to maximize a DRG's DPS at the expense of the party's fun/DPS):

    Keep the Dreads alive as long as possible. Only the DRG may touch it, DoTs + potential Doomspikes + Mercy Stroke, with the BRD playing Army's as much as needed. Bring two SCHs with Selene each, alternating the skill speed buff so it's permanent. Find out when the highlight of your DPS is based on CDs within the 6-8 minute mark, and tune your group's DPS to finish the fight around then. Restart the fight over and over until you reach 500 DPS.

    If all that fails, wear minimal ACC gear in favor of DPS substats and repeat the fight enough times that you have 100% hit rate, and see what you can reach. Unfortunately, 2.4 would probably come out before a zero miss run occurred.
    (1)
    Last edited by Sleigh; 08-28-2014 at 05:39 PM.

  2. #2
    Player
    Spartan117's Avatar
    Join Date
    Aug 2013
    Posts
    83
    Character
    Chione Winterfury
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Sleigh View Post
    I could see 470 to 480~ as realistic with Potent Poison Pots, really good pot usage, absolutely no duties or towers, some good Dread DoT milking, Selene, not being the one to use LB3, ending at a good time based on DRG CDs, and in general a good run with lots of crits. I haven't seen it myself but I bet some crazy DRGs out there have pulled it. 500 on a realistic level, without an incredibly lucky amount of crits or the absurdity I'm going to suggest below, seems really unlikely to me.
    Realistically, depends on your party mix and skills. Let me elaborate.

    1. a) If you're going with 2 tank party, OT can take on homing & mines. Which would put an extra burner on TP since you're not on any duty.
    b) otherwise, you're the next beefiest person on the list. Suck it up and adjust accordingly and try not to get distracted over your rotations.

    2. a) If you're going with multiple bard party, get someone to be on perm Army's Paeon Duty if you can, battle voiced whenever possible. Unless party is derp and keeps taking unnecessary damage and healers are eating mana healing on afterburners which in most cases you will wipe probably anyway.
    b) If you're going with 1 bard, 3 magic dpsers, then suck it up you're never going to have your army's paeon as Foe Requiem and Mage's Ballad will take precedence.

    You can choose to be that selfish prick and take top DPS, or do what is best for your party. At the end of the day, as long as you can pass the turn and get your loots, nobody really cares.

    As a personal challenge, know what your DRG is capable of under what circumstances (party, mechanics, etc), and do it every time.

    whether you can hit 500 or not ever in T8, doesn't really matter.
    (2)
    Last edited by Spartan117; 08-28-2014 at 07:05 PM.

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