vid or bs .
vid or bs .
I got sol cap of 2000. What's next? I got all weathered except the body. Is the 825 worth it? I'm at 98 now. Still using my wyrm chest. Or just continue to save sols.


DRG BiS is leftside HA helm and Belt, 110 SOL Body, gloves, pants, boots ofc its worth if u got sands, however biggest issue is ur very low 457 acc, so anyway u need to dump 825 for body and 375 for ring (only do this if u got oil for tat 110 SOL ring) or get ramuh ex's 2nd BiS ring
Last edited by Empressia; 07-15-2014 at 04:12 PM.

I still have no idea what to use this spare sand I have from hunts on. Already used one on my liberator and my pants...don't have body (have i100 from CT atm.)
I'm stumped. o.o

Unweathered Soldiery Body and Hands are still BiS at 495 Acc post T9, so neither of those would be going to waste.
Last edited by Kanemano; 07-15-2014 at 04:17 PM. Reason: Edited to quote
I'm a Ninja.

Typically you'll want to upgrade your Hands first with sand before boots. Hands fit a lot more "best in set" sets than the boots will, and our High Allagan boots drop from T7, so even players still progressing earlier bosses (if you are) can have a shot at a "free" upgrade. Obviously that is dependant on RNG though. The Astrum boots have a high amount of ACC, while the High Allagan do not. This is the opposite for the gloves, so to sum up if you need more ACC get the boots first, although they will only be temporary gear and you may toss them down the road. If this bothers you, get the Gloves as there a more long-term investment on your sand.
As for the body, if you don't need the ACC then stick with your Wrym Mail (i90) as it has more DPS potential than the Weathered Astrum body. Either way though, the upgraded body will be your best in slot piece until you can get the T9 body, even trumping a fully over-melded Wolfram body (not by much though).
As for CT2 (ST) the oils are going to be your go-to item here, making sure to upgrade your Gloam Choker/Ring/Earring. After these, the ST head is a solid upgrade over High-Allagan if you don't need the ACC on the High-Allagan.
EDIT: Just realized Kanemano posted about this above me, so I just elaborated on his advice.
Last edited by Itseotle; 07-15-2014 at 06:45 PM.
How do you think you get a DPS number? From damage done. So dont say that dont matter cause its actually the most mportant number. Now for a parse, no i dont include a minute of downtime in my parse to check dps, i dont know anyone other than you guys here that chck dps ike that. My parse does incluse downtime just not ever single moment of downtime. Now if i add the downtime and i do the math i still come out with a higher dps number than what the guy before said i could achieve and thats where this started. So get off my fucking nuts.


I think that guy already corrected himself after looking at your gear. We can clearly see that you had the highest damage (and, therefore, the highest DPS), the problem with "I'm doing XXX DPS by comparison" is that it all varies according to the "downtime culling", for which everyone has slightly different settings it seems.
I'm not saying you are right or wrong, as previously mentioned, it doesn't matter to me as I'm a ways from T9, though, it is nice to know what DRGs are capable of. It's more or less an inherent problem when discussing DPS numbers, apples and oranges unless everyone uses the same standard of measure.



lol, if we simplify numbers into something like a fight where you need to do 200 damage in 3 minutes to finish it at the fastest speed, then we would be doing 66.66 damage per minute. But if the fight actually consisted of 1 minute fight, 1 minute break, 1 minute fight and the parse only considers the parts where you fight, you'd only be spending 2 minutes fighting out of 3 minutes combat while still doing 200 damage. Then you'd be doing 100 damage per minute. Both numbers would come from the same instance of combat, except looked at from different angles and yielding completely different numbers.
Just saying.
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