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  1. #1
    Player
    Amas's Avatar
    Join Date
    Mar 2011
    Posts
    123
    Character
    Amas Naya
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jennestia View Post
    So you pretty much realize this game is basically going to be nothing but a casual playground, which is fine for those who like it, but will drive away another portion of their playerbase when your goal is to try to get as many players as possible and both hardcore and casual gamers exist in the MMO world.
    I realize that their first push is to have enough stuff for people in general (discounting the small portion of players who play 8 hours a day) that they can justify charging a monthly fee.

    I believe that more content will be added later to cater to more "hardcore" players, and that SE is willing to sacrifice them for the time being because they need something profitable more than they need a few rabid gamers.

    People ragequit MMOs all the time and say they'll never go back. Many of those people do go back. So realistically, whatever they say aside, SE has a second window to re-capture haijins a few months down the road, provided they implement good content, and provided there's nothing else out that's better than sliced bread (will just have to wait an see).

    I was a pretty hardcore FFXI player for a long time, now I'm out of school, married, and working 50+ hour weeks. I still want to be able to attempt challenging content with a small group of good players on my own terms, but I don't want to have to schedule my life around when I can do things in a game. So the more they make it hard to get the phattest loot by requiring more strategy, teamwork, coordination, and competence, rather than via long lockouts, awful droprates, or the need to zerg with numbers, the better.
    (3)
    "There are two things which are infinite: the universe and human stupidity; and I'm not sure about the universe." ~Albert Einstein

  2. #2
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Amas View Post
    I realize that their first push is to have enough stuff for people in general (discounting the small portion of players who play 8 hours a day) that they can justify charging a monthly fee.

    I believe that more content will be added later to cater to more "hardcore" players, and that SE is willing to sacrifice them for the time being because they need something profitable more than they need a few rabid gamers.

    People ragequit MMOs all the time and say they'll never go back. Many of those people do go back. So realistically, whatever they say aside, SE has a second window to re-capture haijins a few months down the road, provided they implement good content, and provided there's nothing else out that's better than sliced bread (will just have to wait an see).

    I was a pretty hardcore FFXI player for a long time, now I'm out of school, married, and working 50+ hour weeks. I still want to be able to attempt challenging content with a small group of good players on my own terms, but I don't want to have to schedule my life around when I can do things in a game. So the more they make it hard to get the phattest loot by requiring more strategy, teamwork, coordination, and competence, rather than via long lockouts, awful droprates, or the need to zerg with numbers, the better.
    In theory that sounds great and i share your situation irl wise, but im yet to see team-play/strategy = rewards in here ever (in fact , the other way around, promotes bad gameplay and mechanics,) so i dont see how this dungeons will be any different than anything we have been given up to this day.Yes , sorry i dont belive next few patches will be the next decent of god on earth, but ill give it a shoot and if it have improved as it should 1 year after release, ill dig.

    Also , i can guarantee i wont come back to this game if i have to pay for it unless is the next best thin since butterjelly.
    (0)