20 times per day means 280 runs max in 2 weeks. Don't think we can cap out on gear in 280 runs? lol you tote that its good that yoshida make the game more casual friendly yet you don't think the drop rates will be casual friendly?
I realize that their first push is to have enough stuff for people in general (discounting the small portion of players who play 8 hours a day) that they can justify charging a monthly fee.So you pretty much realize this game is basically going to be nothing but a casual playground, which is fine for those who like it, but will drive away another portion of their playerbase when your goal is to try to get as many players as possible and both hardcore and casual gamers exist in the MMO world.
I believe that more content will be added later to cater to more "hardcore" players, and that SE is willing to sacrifice them for the time being because they need something profitable more than they need a few rabid gamers.
People ragequit MMOs all the time and say they'll never go back. Many of those people do go back. So realistically, whatever they say aside, SE has a second window to re-capture haijins a few months down the road, provided they implement good content, and provided there's nothing else out that's better than sliced bread (will just have to wait an see).
I was a pretty hardcore FFXI player for a long time, now I'm out of school, married, and working 50+ hour weeks. I still want to be able to attempt challenging content with a small group of good players on my own terms, but I don't want to have to schedule my life around when I can do things in a game. So the more they make it hard to get the phattest loot by requiring more strategy, teamwork, coordination, and competence, rather than via long lockouts, awful droprates, or the need to zerg with numbers, the better.
"There are two things which are infinite: the universe and human stupidity; and I'm not sure about the universe." ~Albert Einstein
If a person runs a dungeon 20 times a day for two weeks straight, they have problems that a time limit will not solve.
Did it takes you 1-2 weeks to cap out item for all members from world NMs?
also why do you keep saying 20runs per day for every single day? it is a very unlikely scenario, so you are gonna take some time to cap out items for the more casual players in your LS, unless everyone in your LS plays that much as well.
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