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  1. #101
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Renik View Post
    Making a secret society public is breaking lore as well, so i'm asking for no sense if more no sense is added.

    Don't get me wrong, i think it would be a bad idea having it locked after story, if i haven't tried WoW enough it's because i couldn't be death knight or w/e it was called from the start, but it's the lore they have created, if they can change it to made nin available from the start then they can make primal shape summons w/o being primals, ppl have asked for this, and some left the game because of this, it's the same situation, again this is not about the ugliness of the egis, i'm just saying they already said "no because of lore."
    Nin would first have to be unavailable at the start for it to be a change in making it available at the start....what you are saying and comparing w/ DKs in WoW are two different situations at the moment.
    (0)

  2. #102
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by SDaemon View Post
    Nin would first have to be unavailable at the start for it to be a change in making it available at the start....what you are saying and comparing w/ DKs in WoW are two different situations at the moment.
    I'm not comparing them because i don't know what the situation was on WoW, just saying it would be a bad idea from a business point, you konw, the bigger selling point of this game is an unmeasured hype of what's coming next, new players and alt lovers would be very disappointed, as an old player i want it to be locked after story tho.
    (0)

  3. #103
    Player
    MirielleLavandre's Avatar
    Join Date
    Aug 2013
    Posts
    647
    Character
    Gabrielle Beausejour
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    Again, I think people aren't looking at this from a PR standpoint -- releasing a new class/job and then gating it by saying you need to have already beaten all of the main story content, including having a class to 50 and doing HM Leviathan, would be upsetting to so many people that some would quit. Plus, they would lose revenue from people who would buy the game just to play those classes. I believe they will do what they did in FFXI -- rogue will be playable from the start in Limsa, and NIN will be unlocked just like other jobs @30. So NIN won't be available from the start, but unlocked just like the rest.
    (1)

  4. #104
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Renik View Post
    I'm not comparing them because i don't know what the situation was on WoW, just saying it would be a bad idea from a business point, you konw, the bigger selling point of this game is an unmeasured hype of what's coming next, new players and alt lovers would be very disappointed, as an old player i want it to be locked after story tho.
    O.o that was a comparison you made tho...

    I agree that locked it would be a poor choice. Atm though there isn't anything changing or lore breaking about them being available from the start. It's a suspension of story plot however, similar to how DKs trudged through BC content story even though story wise they started in the WotLK timeframe.
    (0)

  5. #105
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Renik View Post
    Making a secret society public is breaking lore as well, so i'm asking for no sense if more no sense is added.

    Don't get me wrong, i think it would be a bad idea having it locked after story, if i haven't tried WoW enough it's because i couldn't be death knight or w/e it was called from the start, but it's the lore they have created, if they can change it to made nin available from the start then they can make primal shape summons w/o being primals, ppl have asked for this, and some left the game because of this, it's the same situation, again this is not about the ugliness of the egis, i'm just saying they already said "no because of lore."
    Oh, so figuring out stuff about the ascians, is breaking lore too?
    It's not really *secret* since Thancred was in it, and all the other scions knew about it, as well as limsa officials.

    Quote Originally Posted by Mikedizzy View Post
    I have a few thoughts on this. First off the lore would not fit if you could start the game as Rogue class...if the guild was secret then it is still secret until you get to that point in the story. I can see them doing something crazy and letting people do it though to drive new players though (bad idea in my opinion). They really need to lock this behind story as "good for the game" to limit how many Ninjas are running around (there is going to be enough of us already). Ninja needs to be a reward for those of us that have put in the work and progressed to that point...it should not be a "Give Me" job and not earned. I really think what ever the cross classes are you should also have to have those Jobs to 50 to tightened it up even more. I really hope that they implement this Job the right way and don't mess it up.
    If you're a new player, and start as rogue, you're coming from the guild, regardless if anyone else knows of it's existence. or ppl in rogue guild wouldn't be in the rogue guild, cause it's a secret, so they couldn't know about it...
    And what's so special about Ninja, that you need to gate it, when no other class/job is? why would ninja be a reward, but not sch/smn?
    i know it's a bit of a mess to make it available from the start, cause of 2.2 story, but i'm sure they have something in place, that will make sense. ppl have been complaining about other stuff, that didnt make sense, but then it was implemented, and it made sense, and everyone stopped complaining...will be same here. Rog/Nin will be available from the start, and it will make sense
    Why would SE want to limit how many play Nin? if they developed it, they obviously want ppl to try it out.
    (0)

  6. #106
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Radacci View Post
    I'm more worried how we gonna fit all the skills on hotbar, for gamepad...
    On the gamepad it's possible to easily switch between two cross bars and with the addition of holding both the back triggers for another cross bar its 40 - 48 slots available for skills. I don't think gamepad users will have trouble with ninja or any additional skills added to jobs, I have a hard time using all my slots as is. xD
    (1)

  7. #107
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Radacci View Post
    snip
    It's lore breaking, it can be changed, the same way egi shape could be changed , but SE decided not to do it, it is possible but SE should keep their mind or change it for everything.

    Edit, forgot a part, i have the same opinion about ROG not being lorebreaking if you start being part of the guild, but nin is lore breaking before 2.4, and we know a lvl 50 class w/o job crystal can be gimp.
    (0)
    Last edited by Renik; 08-25-2014 at 03:54 AM.

  8. #108
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Houston009 View Post
    On the gamepad it's possible to easily switch between two cross bars and with the addition of holding both the back triggers for another cross bar its 40 - 48 slots available for skills. I don't think gamepad users will have trouble with ninja or any additional skills added to jobs, I have a hard time using all my slots as is. xD
    well, there's 16 buttons on 1 bar, which is good, but preferably i wouldn't want skills on the D-Pad, cause it's awkward to move at the same time.
    but yah, i suppose it will be fine
    (0)

  9. #109
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Radacci View Post
    well, there's 16 buttons on 1 bar, which is good, but preferably i wouldn't want skills on the D-Pad, cause it's awkward to move at the same time.
    but yah, i suppose it will be fine
    I just put buffs on the D-Pad, and/or anything I would use circumstantially. From there I put all my skills on A,B,Y,X (I use ps3 controller, easier to state xbox control scheme). Also that's what i was referring to there is a total of 16 buttons on one bar 8 which are D-Pad, other 8 which are A,B,Y,X. Your second bar would provide an additional 16 buttons and you can easily switch between the two by tapping RB (R1). So you have 16 spots for skills and 16 spots for buffs/etc. with just the two bars alone. Nice to know controller users have nothing to worry about for awhile.
    (0)

  10. #110
    Player
    ParadiseCircus's Avatar
    Join Date
    Jun 2014
    Posts
    20
    Character
    Fernand Villefort
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    I never thought it would look that smooth, I'm pretty impressed, I just hope it doesn't take 40 levels like DRG to finish a combo.... only thing I'll ever complain about that class, extremely boring to level.
    (0)

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