



Nin would first have to be unavailable at the start for it to be a change in making it available at the start....what you are saying and comparing w/ DKs in WoW are two different situations at the moment.Making a secret society public is breaking lore as well, so i'm asking for no sense if more no sense is added.
Don't get me wrong, i think it would be a bad idea having it locked after story, if i haven't tried WoW enough it's because i couldn't be death knight or w/e it was called from the start, but it's the lore they have created, if they can change it to made nin available from the start then they can make primal shape summons w/o being primals, ppl have asked for this, and some left the game because of this, it's the same situation, again this is not about the ugliness of the egis, i'm just saying they already said "no because of lore."



I'm not comparing them because i don't know what the situation was on WoW, just saying it would be a bad idea from a business point, you konw, the bigger selling point of this game is an unmeasured hype of what's coming next, new players and alt lovers would be very disappointed, as an old player i want it to be locked after story tho.


Again, I think people aren't looking at this from a PR standpoint -- releasing a new class/job and then gating it by saying you need to have already beaten all of the main story content, including having a class to 50 and doing HM Leviathan, would be upsetting to so many people that some would quit. Plus, they would lose revenue from people who would buy the game just to play those classes. I believe they will do what they did in FFXI -- rogue will be playable from the start in Limsa, and NIN will be unlocked just like other jobs @30. So NIN won't be available from the start, but unlocked just like the rest.




O.o that was a comparison you made tho...I'm not comparing them because i don't know what the situation was on WoW, just saying it would be a bad idea from a business point, you konw, the bigger selling point of this game is an unmeasured hype of what's coming next, new players and alt lovers would be very disappointed, as an old player i want it to be locked after story tho.
I agree that locked it would be a poor choice. Atm though there isn't anything changing or lore breaking about them being available from the start. It's a suspension of story plot however, similar to how DKs trudged through BC content story even though story wise they started in the WotLK timeframe.

I never thought it would look that smooth, I'm pretty impressed, I just hope it doesn't take 40 levels like DRG to finish a combo.... only thing I'll ever complain about that class, extremely boring to level.
There are several reason why Rogue and Ninja adventurers can exists during the 2.0 and 2.1 time before Yugiri and the people who followed her arrived to Eorzea from the Far East.
Rogue
As mentioned before in 2.2 the Rogue guild has secretly existed in Limsa for a long time. However, despite existing in secret they still obtain a steady amount of new recuits to allow the guild to continue existing like any other guild.
New players who start out as Rogue, while start out in 2.0 era like any other new character, lore wise they are only a Rogue beause the new character is a select few who have proven to be worthy of joining the Rogues.
Ninja
Well this lore is a bit obvious but most likely the Ninja trainer will be a new NPC that is or once was a Ninja.
Only lore reason for the Ninja Trainer to be in Eorzea during 2.0 to 2.1 story is that the Ninja Trainer fled to Eorzea long before the events of 2.2 either because of the Garlean Empire or for his or her own Personal reasons.


Can't wait for creative names made by very creative people such as Naruto Hayabusa, Donatello shadowmaster, Ryu Hyuga, Uchiha Edge etc(Not that there aren't already a bunch around right now).
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