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  1. #11
    Player
    Callum's Avatar
    Join Date
    Aug 2014
    Posts
    16
    Character
    Vinnio Bean
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Chiramu View Post
    Titan EX is not difficult.

    What old content are you talking about OP?
    Titan Ex is a nightmare.
    (3)

  2. #12
    Player
    Tsunenori's Avatar
    Join Date
    Aug 2013
    Posts
    251
    Character
    Shima Kyaro
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AmyNeudaiz View Post
    Perspective
    This is the word that, I think, needs to be considered more when debating difficulty for exactly the reasons mentioned in the rest of the post. If you're the kind of player who catches on quickly and has the reflexes to match then you won't quite understand why a person finds something difficult. It's important to consider that other players have different learning speeds, playing environments, and levels of experience. Without making older content easier you'll have certain players (new, slower-paced, etc) almost permanently stuck because the players who are quick learners and who can teach and help all move on to the newer stuff. On top of that, a lot of the trouble players have concerns instant kill mechanics which no amount of gear or echo is going to help with.

    This almost entirely concerns raid content though. The OP mentioned dungeons specifically, however I feel the changes made to those over time have all had very little impact sans maybe the Demon Wall nerfs in AK. Most of the ease with dungeons does indeed come from increased item level, which is what the OP wants anyway.

    Quote Originally Posted by Edenholt View Post
    Nerfing old content also decrease the lifespam of the game, because by nerfing old content when adding new you're not, in fact, adding ... you're simply replacing.
    While there may be an interesting debate to be had here, I'd also like to point out that some very critical story experiences are gated behind some of this difficult content and for many players watching it on YouTube isn't exactly comparable. This is the main reason I'm in favor of nerfing older stuff, more so than the access to new raids.
    (10)
    Last edited by Tsunenori; 08-24-2014 at 06:45 PM.

  3. #13
    Player
    Edenholt's Avatar
    Join Date
    Aug 2013
    Posts
    210
    Character
    Lasdor Edenholt
    World
    Cerberus
    Main Class
    Gladiator Lv 80
    Nerfing old content is nothing but a placebo effect. Unskilled players will eventually make through it and then will find a harsher challenger after. Nerfing old content also decrease the lifespam of the game, because by nerfing old content when adding new you're not, in fact, adding ... you're simply replacing. If you stop to think, by this logic, you won't ever have a lot of content. People always claim they don't do it for the carrot, but take away the carrot and they will say the reward don't justify the difficulty. Even the idea of a catch up is just a lie people are telling themselves. By finishing nerfed content or getting easy gear you're not catching up, because you didn't reach the necessary skill level of the previous group of players that finish the content when it was on normal difficulty, you're still behind and you won't see any current content simply because you don't know how to finish it. So, yes, I' against nerfing old content and I wish companies could stop doing that. They should add content and let people enjoy it all.
    (2)

  4. #14
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Some people must need dungeon nerfs or they wouldn't be adjusting them. I remember people quitting certain dungeons that are too hard for them when roulette didn't work in their favor. Personally I rather things be too easy than hard enough to be a roadblock to casual players.
    (2)

  5. #15
    Player Fayto's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    206
    Character
    Faye Saotome
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ShannaraFan View Post
    Hahahaha speak for yourself. I know MANY people who still haven't cleared Titan EX because it's too difficult.

    My point is that I can understand a nerf to difficult content like Titan EX because a lot of people actually need it, but who needs dungeons nerfed? They're easy already. Gone are the days of challenging dungeons, ie Aurum Vale, they're all so easy now
    What bro? Aurum Vale has always been easy. What are you even blabbering about?
    (0)

  6. #16
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Dungeons that got nerfed:
    Amdapor Keep
    Pharos Sirius (deemed to be tuned too high originally)

    Raids that got nerfed:
    Binding Coil of Bahamut (I only recall ADS being nerfed for coil)

    Trials that got nerfed:
    Thornmarch HM (deemed to be tuned too high originally)

    I'm not sure what the OP is referring to, but that's not a particularly long list.

    Echo boost is something different from nerfing and only applies to trials and Coil.
    (5)
    Last edited by Nekodar; 08-24-2014 at 07:58 PM.

  7. #17
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Old content isn't being nerfed. Item levels are rapidly being ramped upwards which means even if you aren't overgeared, 3 players who are will appear in DF and carry you...
    (1)
    video games are bad

  8. #18
    Player
    Surian's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    468
    Character
    Surian Bedivere
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Nekodar View Post
    Dungeons that got nerfed:
    Amdapor Keep
    Pharos Sirius

    Raids that got nerfed:
    Binding Coil of Bahamut

    Trials that got nerfed:
    Thornmarch HM

    I'm not sure what the OP is referring to, but that's not a particularly long list.
    And in terms of being nerfed, the only thing on that list that truly got nerfed is Amdapor Keep. Where 10 levels got taken off all the monsters, the drops were made irrelevant, the rewards were made irrelevant, bosses were missing half their mechanics and groups of monsters simply disappeared entirely.

    The others got a slight modification in difficulty by giving you a little more HP and a little more damage output if you fail a bunch of times, nothing a few pieces of gear wouldnt have done as well. It's more of a way for people who got left behind to play on the same level as those we kept up.

    And that's exactly it. They're making it so that people who are newer to the game than you have the same chance of participating in the newer content instead of just the group that spammed it every single day for the past 6 months, by making you *gasp* go through older and irrelevant content quicker.

    I dont see how anyone can truly be upset about people being able to clear Coil 1 slightly easier than before and get upset about them getting i90 gear that no one even cares for anymore. It still takes plenty of effort.
    (1)

  9. #19
    Player
    Danbo05's Avatar
    Join Date
    Apr 2014
    Posts
    440
    Character
    Project Ziek
    World
    Exodus
    Main Class
    Arcanist Lv 90
    Old content becomes outdated by the time new content comes out. What's the point in making it a rigorous challenge when the reward won't be worth the effort, a year later? As for echo buffs, there's always the option of right-clicking and turning it off if you want to experience it as its meant to be, and just toss on minimum ilv gear for an extra challenge. Why do you think nobody does Ultima Hard Mode these days? Its by far more challenging than the first binding coil of Bahamut, but only nets you ilv80 accessories. Nerfing old content isn't always a bad thing. Especially when this game is meant for everyone, and not just hardcore players. It gives new players a chance to catch up.

    But I'm not gonna lie, I want those flies back for Demon Wall.
    (3)
    Last edited by Danbo05; 08-24-2014 at 08:18 PM.

  10. #20
    Player
    Amateru's Avatar
    Join Date
    Oct 2013
    Posts
    35
    Character
    Amateru Yamatano
    World
    Atomos
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Surian View Post
    And in terms of being nerfed, the only thing on that list that truly got nerfed is Amdapor Keep. Where 10 levels got taken off all the monsters, the drops were made irrelevant, the rewards were made irrelevant, bosses were missing half their mechanics and groups of monsters simply disappeared entirely.

    The others got a slight modification in difficulty by giving you a little more HP and a little more damage output if you fail a bunch of times, nothing a few pieces of gear wouldnt have done as well. It's more of a way for people who got left behind to play on the same level as those we kept up.

    And that's exactly it. They're making it so that people who are newer to the game than you have the same chance of participating in the newer content instead of just the group that spammed it every single day for the past 6 months, by making you *gasp* go through older and irrelevant content quicker.

    I dont see how anyone can truly be upset about people being able to clear Coil 1 slightly easier than before and get upset about them getting i90 gear that no one even cares for anymore. It still takes plenty of effort.
    No, youre wrong. The list Nekodar gave IS a list of nerfed dungeons, not Echo Buff. All of above got mechanics and monsters changed/removed, not only Amador Keep.
    (3)

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