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  1. #1
    Player
    Iriadysa's Avatar
    Join Date
    May 2014
    Posts
    123
    Character
    Iriadysa Daenar
    World
    Malboro
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Garlyle View Post
    stuff

    I'm pretty sure I addressed that idea in the last paragraph. Server costs are, however, not as high as you seem to think they are.
    (0)

  2. #2
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Iriadysa View Post
    I'm pretty sure I addressed that idea in the last paragraph. Server costs are, however, not as high as you seem to think they are.
    No, but further development costs are.

    I mean, I do know there are niche-oriented MMORPGs out there. They also update at the pace of "oh, maybe we'll get a new dungeon this year."
    (1)

  3. #3
    Player
    Akoree's Avatar
    Join Date
    May 2011
    Posts
    81
    Character
    Akoree Eloem
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Please stop creating these threads for no reason.

    If you're so cool that you think content should always remain difficult no matter the reward level, then you're way ahead of the content being nerfed and this doesn't affect you.
    (6)

  4. #4
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 81
    A lot of content in this game is easy lol.
    Demon Wall and it's bee's pissed me off so bad in 2.0
    I was so stressed...but hell at least it was fun being stressed...kinda...
    as a healer, it was hell on earth. I wish I did Sirius pre-nerf...
    sick of SE babying a lot of content. >_<;
    (0)

  5. #5
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    The problem with increasingly making earlier content easier is that it keeps creating a bigger difficulty imbalance. People beat easier content to unlock harder content that (surprise) they cannot do, which further elevates the difficulty spike because it reduces the number of fights that are challenging, so the game doesn't properly train or prepare many players for these harder fights, and I think it's doing more harm to the overall community than good. You see it every day with players saying "I just need to put x amount of effort to beat this current fight/dungeon, why should I try harder if I can get the win playing like I currently am?". The problem with this is that they go on to unlock harder fights and it just creates a bigger pool of players to choose from who cannot complete said fight, lessening your group's odds of success.
    (0)

  6. #6
    Player Yoninxi's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Durst
    Posts
    329
    Character
    Kaiser Yonin
    World
    Siren
    Main Class
    Arcanist Lv 60
    In my opinion. Nerfing the old content just makes more people suck in the long run. They breeze or get carried through the nerfed content, then they hit a wall such as twin and whine it's too hard. It's an endless cycle, release content, complain it's too hard , release more content , nerf old content.
    (1)
    Last edited by Yoninxi; 08-25-2014 at 02:12 AM.

  7. #7
    Player
    ValkyrieL's Avatar
    Join Date
    Feb 2014
    Posts
    375
    Character
    Valkyrie Lenneth
    World
    Ultros
    Main Class
    Marauder Lv 90
    I can tell ya that when 2.4 Comes out T5/T6-9 will have mechanic nerfs
    T1-T5 will have "savage" mode, this is to stop players that clear the content from crying that the original coil has become a joke
    T6-9 will have nerf on mechanics, Savage mode is in place for the challenge with echo still been on it most likely.

    Can only speculate what the nerf will be for T5, but most likely, 1. u will no longer die on the wall, 2. no knock-back on divebombs (this would be too severe imo) 3. Markers will be display on divebombs (no need to stack), markers for twister.
    (0)

  8. #8
    Player Yoninxi's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Durst
    Posts
    329
    Character
    Kaiser Yonin
    World
    Siren
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by ValkyrieL View Post
    I can tell ya that when 2.4 Comes out T5/T6-9 will have mechanic nerfs
    T1-T5 will have "savage" mode, this is to stop players that clear the content from crying that the original coil has become a joke
    T6-9 will have nerf on mechanics, Savage mode is in place for the challenge with echo still been on it most likely.

    Can only speculate what the nerf will be for T5, but most likely, 1. u will no longer die on the wall, 2. no knock-back on divebombs (this would be too severe imo) 3. Markers will be display on divebombs (no need to stack), markers for twister.
    The thing is, the game already gives you notifications for all of those attacks. Dive bomb? Green dot and a very audible ding. TWIster? Focus target, see its casting and step to the side. Twin is not hard, you just need to be not brain dead.
    (1)

  9. #9
    Player
    Crimson-Falcon's Avatar
    Join Date
    Aug 2013
    Posts
    737
    Character
    Veera Aurora
    World
    Omega
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ValkyrieL View Post
    I can tell ya that when 2.4 Comes out T5/T6-9 will have mechanic nerfs
    T1-T5 will have "savage" mode, this is to stop players that clear the content from crying that the original coil has become a joke
    T6-9 will have nerf on mechanics, Savage mode is in place for the challenge with echo still been on it most likely.

    Can only speculate what the nerf will be for T5, but most likely, 1. u will no longer die on the wall, 2. no knock-back on divebombs (this would be too severe imo) 3. Markers will be display on divebombs (no need to stack), markers for twister.
    i expect a nerf for twisters so it wont 1 shot ppl by 2.4

    the most turn will get nerf is T7

    pretty sure they will lower stone curse to 5-6 secs and make them esunable too
    (0)

  10. #10
    Player
    Soulscar's Avatar
    Join Date
    Oct 2013
    Posts
    67
    Character
    Ghost Soulscar
    World
    Ultros
    Main Class
    Lancer Lv 50
    FFXIV was my first real MMO experience. I started from beta and remember when AK was what people ran for myth to get the new AF gear. At that time Demonwall terrified me! I found it difficult and hated being the one to fall off the sides. As runs went down I got familiar with it and I started to love the fight above all others in game. It was a matter of maintaining order within the chaos when the bees spawned to finish the fight.

    There was no need to remove the bees from that fight. This is the only thing I'm really pissed at.
    (1)

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