
T4 was nerfed too. Reflect is basically non existent now.Dungeons that got nerfed:
Amdapor Keep
Pharos Sirius (deemed to be tuned too high originally)
Raids that got nerfed:
Binding Coil of Bahamut (I only recall ADS being nerfed for coil)
Trials that got nerfed:
Thornmarch HM (deemed to be tuned too high originally)
I'm not sure what the OP is referring to, but that's not a particularly long list.
Echo boost is something different from nerfing and only applies to trials and Coil.

OP is an elitist jerk
They DID IT! <3
Stuff already naturally becomes easier due to a better geared and more experienced playerbase to group with. I did my most recent Relic Zenith in a couple hours start to finish, for example. (It took waaay longer for the first one in 2.0)
Echo buff is fine.
AK bees type nerfs are not!




None of the fights cept Titan hm were a roadblock for zenith. What really took so long getting zenith in 2.0 was the myth cap and getting the initial item. The rest could be done within a day.Stuff already naturally becomes easier due to a better geared and more experienced playerbase to group with. I did my most recent Relic Zenith in a couple hours start to finish, for example. (It took waaay longer for the first one in 2.0)
Echo buff is fine.
AK bees type nerfs are not!
Yeah, keep nerfing old content, it's not like we need people to learn how to play eventually.
IMO old contents are replaced by new contents with similar difficulty.
As for long term, difficulty has no room to increase under the same game design,
New contents require you have higher iLVL, but as you have mentioned, the difficulty is levelled while players have better gears.
Therefore old contents should be nerfed as the rewards from them do not worth the original difficulty anymore.
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