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  1. #11
    Player
    FriendlyUncle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    123
    Character
    Geneis Arcais
    World
    Moogle
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Danima View Post
    I like that idea, too. Either put the value (number) for an achievment totally away or give them a meaning
    Yeah...DCUO was pretty cool by giving one bonus stat point every 100 points. Maybe thats a little to much for FF ARR but maybe every 500 points? So u get like 4 points to spend at 2000 achievment points...nice to have but not imba. A tiny motivation to Finish up Some things but no force.
    But yes...i like the Glamour idea, too! No silly crowns tho XDDD

    Stat points for achievements how can I put this . . . No


    As for accumulated achievement points granting cosmetic rewards, minions, or mounts. I am all for that. It isn't going to break the game. You aren't going to get some piece of gear that suddenly makes you super viable in raiding. Some people like to chase achievements or just to kill time, I see no harm in expanding that play style as long as it remains cosmetic-type items.

    As for why they are in game at all, I believe that all titles on Sony's systems, at least the systems with a trophy system in it, are required to have Achievements. This is one of the reasons that Monster Hunter stopped being a Sony exclusive and moved to Wii, the designer wanted people to play the game for what it was and not achievements. Or it could all be a rumor.
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    Last edited by FriendlyUncle; 08-21-2014 at 05:04 AM.