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  1. #11
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tupsi View Post
    Shoulda played 1.x then
    Some people didnt have a chance. Its also a completely different game, and so sholdnt have anything connected to this one (you change the engine, its not the same game)
    (1)

  2. #12
    Player
    Baneus's Avatar
    Join Date
    Oct 2013
    Posts
    391
    Character
    Baneus Prime
    World
    Behemoth
    Main Class
    Thaumaturge Lv 56
    There are rewards attached to achievements in the game already (though some of them should really be updated - DOL rewards for instance). What they should actually do is remove the numbered part of the achievement and simply have the award for the achievement be the achievement itself (plus whatever title/item is attached to it).
    (2)
    Having an opinion does not make you right or wrong, it simply means you have an opinion. Don't get irritated when people don't agree.

  3. #13
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by ForteXX View Post
    Not really, since 1.0 had achievements that haven't transferred to 2.0 yet, so 1.0 players can have an advantage using this, unless SE were to filter the points to only matter for 2.0 achievements.
    Legacy players do get points for legacy achievements, however a legacy player having a bit of a lead in this is not something that I see as much of an issue as the rewards for achievement points wouldn't be anything that gives them an unfair advantage over anyone else, just glamour items and titles. If the devs removed the points for Legacy achievements, I would be cool with that but imo the benefits of everyone being able to strive for some extra stuff outweighs the slight detractor of a small percentage of the playerbase having a slight lead over others.

    Quote Originally Posted by Bluevann View Post
    I'd happy exchange 2000 of my achievement points for some commendations. They're so hard to raise as a DPS.
    The system I was proposing would not have you spending points on things, you would simply unlock rewards once you have hit certain amounts of points, for example you get X rewards once you reach 10,000 achievement points.

    Quote Originally Posted by Gilraen View Post
    Really? You want those points whose sole purpose is to measure your e-peen to mean something? That seems a little silly, I think. So what if you have thousands of achievement points, they don't mean a thing so what's the point?
    Exactly, they currently don't mean anything other than some people using them to measure e-peens. That is why I was suggesting they be given a purpose, so that they then have a point and one that rewards the players.

    Quote Originally Posted by Evangela View Post
    No!! Achievements shouldn't mean anything. there are lots of gamers who don't care about it and don't force them to care.
    As has already been stated, this system is in no way forcing anyone to care or not anymore about achievements than the rewards system already in place, it just adds another layer to the whole thing.

    Quote Originally Posted by Gardes View Post
    What about giving you an achievement for reaching a certain amount of achievement points?
    That is pretty much how it would work, sort of "Meta-achievements" that you get for doing achievements. You of course would not get achievement points for completing these "Meta-achievements".

    Quote Originally Posted by Baneus View Post
    There are rewards attached to achievements in the game already (though some of them should really be updated - DOL rewards for instance). What they should actually do is remove the numbered part of the achievement and simply have the award for the achievement be the achievement itself (plus whatever title/item is attached to it).
    I get what you are saying, but I personally would vote for the system that provides more rewards for the players. Besides it adds an extra layer of something for players to do and strive for. Many of the highest tier of achievements provide no extra reward asides from a large chunk of points. The rewards for this achievement chain are usually rewarded in the step right before the last one. This would give more of a purpose for trying to get those final step achievements.
    (5)

  4. #14
    Player
    Corfish's Avatar
    Join Date
    May 2014
    Location
    Limsa Lominsa
    Posts
    490
    Character
    Aiden Weaver
    World
    Cactuar
    Main Class
    Arcanist Lv 80
    I like how most of the responses against this are things like "But then I would have to actually earn achievements!? Unfair!"

    Look, you don't have to do anything in this game you don't want to. Hunts, PVP, Coil, and well... EVERYTHING in this game gives unique rewards. The achievements also already give unique rewards. What's wrong with also giving us the ability to spend out achievement points on things we would actually want? I have over 1,000 just from playing the game without trying to actively earn any. Yes, people who play more would earn more, just like the entire rest of the game.
    (11)

  5. #15
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    It's not so much 'I have to earn achievements now?' as it is that most achievements just happen. You get an achievement for exploring a dungeon. If it's your first time/you want all the loot you're doing that anyway! Heck, some dungeons are just straight lines! You get all the rewards from a special event, achievement! You left your inn room, achievement! Okay, that last one doesn't really happen, but you get the idea. You don't really earn half of the achievements, they just happen. To give the points you get from them some manner of value makes no sense. As for my opinion on achievements, I'd rather they weren't in the game. It's an empty system that really has no place in an MMO.
    (0)

  6. #16
    Player
    Marcu18's Avatar
    Join Date
    Jun 2014
    Posts
    145
    Character
    Yusei Max
    World
    Famfrit
    Main Class
    Conjurer Lv 100
    This can be good thing!!! Dc Universe has a similar thing with feats: more feats u do, more skill pouts u get!
    (0)

  7. #17
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Oh crap please can we have not another GW2 AP points system? We dun need another community problem as peeps will race towards being the top AP points and get burned out over several months
    (0)

  8. #18
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Empressia View Post
    Oh crap please can we have not another GW2 AP points system? We dun need another community problem as peeps will race towards being the top AP points and get burned out over several months
    The problem with GW2 is they had an actual AP ranking, if it was implemented here without the AP ranking or daily achievements it would be fine.
    (5)

  9. #19
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    I like this idea. Having unique glamors unlocked after reaching certain milestones would be fantastic.

    One thing that should be restricted though are the types of reward offered. They should be purely cosmetic or minor convenience items, nothing which directly affects gameplay to any strong degree. Things like teleport tokens are fine, high level weapons or rare materials are not.

    For those who aren't interested in achievements, this won't affect them. For those who are casually interested, like myself, it's a nice bonus. For those crazy achievement hunters, it's a blessing. Either way, it's a great idea and one I would love to see implemented.
    (13)

  10. #20
    Player
    Danima's Avatar
    Join Date
    Apr 2011
    Posts
    110
    Character
    Danima Sama
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    I like that idea, too. Either put the value (number) for an achievment totally away or give them a meaning
    Yeah...DCUO was pretty cool by giving one bonus stat point every 100 points. Maybe thats a little to much for FF ARR but maybe every 500 points? So u get like 4 points to spend at 2000 achievment points...nice to have but not imba. A tiny motivation to Finish up Some things but no force.
    But yes...i like the Glamour idea, too! No silly crowns tho XDDD
    (1)

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