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  1. #1
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Alukah View Post
    Unless they made it so it only works in open world I don't see it happening, just because....



    It's nothing about stress and more about balance.

    THEN BALANCE IT.

    Like, if you don't want to add more damage, add something else. Like DRG take less hate from dragoon, or receive less damage from then.

    This kind of things is GOOD, it makes classes more distinctive and the world more distinctive when all DPS aren't a carbon copy of each others. Tanaka, say whatever you want to say about him, was a master at this. He always aimed to create a world and then a theme park.
    (2)

  2. #2
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Taruranto View Post
    THEN BALANCE IT.

    Like, if you don't want to add more damage, add something else. Like DRG take less hate from dragoon, or receive less damage from then.
    No matter what they do, even the slightest 'change' will cause imbalance, and people will flock like sheeps to that class/job. You can't 'balance' imbalance, as it ruins the purpose....you put in something, making a job slightly superior, but then balance it, making all the other jobs equal in superiority, and you're back to square 1. So why don't they just scrap the idea and keep the balance as it is?

    I'm all for more diversity, but if it causes job stackings and favouritsm, then no.
    (1)