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  1. #11
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Thanks for the official post!

    My takeaway from this is that any reset could potentially be ruled as disruption, but that not all of them are, and this depends on the intent of the person resetting.

    If the person is doing the reset with the goal of trolling other hunters, then this could be ruled a violation. Proof of this might be resetting NMs repeatedly, resetting NMs despite party members being present, resetting mobs and then bragging about trolling, etc.

    Or, if the person is doing the reset with the goal of helping more people get credit, then this could be ruled a non-violation, because the user intent isn't to grief or troll.

    This seems very adult and common-sense to me. It's what I've thought all along, too.

    What? No, the zerg has no "rights" in this situation, especially concerning A and B ranks. If a person or group is there already, the zerg resetting or attempting for their own greed, is ALL on them. Period.
    A comment on this... It was recently stated that none of this content is currently tuned for solo players, so my personal feeling is parties have more of a "right" here than soloers (hence why not even rewards are tuned for solo play). This doesn't excuse behavior with the intent on griefing soloers, but soloers shouldn't mistake a reset to help others with an attempt at causing grief.

    If a hunter is running up to an elite mark and sees that it has already been pulled, and there's a crowd of players around it -- and the hunter's party is still on the way -- then the hunter may attempt a reset without even realizing a soloer (or duo, or whatever) pulled the mob. Why should that be a thought, anyway, when this content has been officially designated as party content?
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    Last edited by Thayos; 08-07-2014 at 04:39 AM.