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  1. #11
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Dwill View Post
    Or the fact that having the pet do half of our damage/mechanics is a terrible idea for anyone who cares about balance.
    Saying "No, because it's just bad" doesn't really make your case. Care to elaborate on why?

    Can you provide any examples of where games have tried to do so and fail?
    Putting changes to mechanics aside, do you not see any problems with the other examples I presented above, such as problems with how DoTs function? Are you really okay with faulty design like that?
    Does it not concern you that Garuda and Contagion may continue to be "flavor of the month" even when new Egi are released, making them a waste of the developer's time and effort?

    I'd rather discuss the issues, rather than just sweep them under the rug because you disagree with anything that might possibly make the job better.

    Edit: For this particular question

    Can you provide any examples of where games have tried to do so and fail?
    I already know you're going to point fingers at FFXI. Please don't use that outdated game as a scapegoat for your agenda. Try to pick a game with a battle system comparable to FFXIV so we can see where they went wrong and what they could have done better.
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    Last edited by Spellbinder; 08-05-2014 at 02:27 AM.