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  1. #241
    Player
    Barimu's Avatar
    Join Date
    Jul 2014
    Posts
    156
    Character
    Barimu Durimu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    All I know is when SE did that poll for what class the community would like to see and summoner was the highest %, the community wanted ffxi summoner not world of warcraft warlock called summoner
    (2)

  2. #242
    Player
    Coldbrand's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    274
    Character
    Rodger Ritter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Yes, Arcanist should be its own thing and Scholar and Summoner should see reworks in a rehaul that sees the removal of the class system. The other jobs could simply eat their respective classes. Scholar doesn't feel at all faithful to any of its prior incarnations as the hyper technical caster that modifies pre-existing magicks, and Summoner doesn't even come close. Egis are also dissapointing and minor eidolons would make far more sense.
    (1)

  3. #243
    Player
    Wolf_Shay's Avatar
    Join Date
    Apr 2014
    Location
    Limsa Lominsa
    Posts
    47
    Character
    Tancard Wolf
    World
    Malboro
    Main Class
    Arcanist Lv 41
    Quote Originally Posted by Coldbrand View Post
    Yes, Arcanist should be its own thing and Scholar and Summoner should see reworks in a rehaul that sees the removal of the class system. The other jobs could simply eat their respective classes. Scholar doesn't feel at all faithful to any of its prior incarnations as the hyper technical caster that modifies pre-existing magicks, and Summoner doesn't even come close. Egis are also dissapointing and minor eidolons would make far more sense.
    The Egis ARE minor eidolons...and Scholars only appeared in a handful of Final Fantasy games, all in support roles that utilize healing, protection, and some offensive magicks...
    (3)

  4. #244
    Player
    Estevo's Avatar
    Join Date
    Jul 2014
    Posts
    89
    Character
    Estevo Romani
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Dwill View Post
    What happens then is that for the other 75% of our damage, we have the remainder 50% of our mechanics. That creates a huge disparity from what we have with the pet as of now so to achieve the aforementioned goal, we would need to remove certain of our current abilities to make room for the new pets abilities, seeing as with the current pace of summoner, keeping everything would only create a huge glut in our abilities in which that even keeping everything we have, we'd have to prioritize what to use and what not to use. That would leave us with less choices for the character to achieve its damage just so that people felt rewarded for actually making the pet do its 25% that it's currently doing right now.

    The Summoner's 75% dps almost come entirely from it's class, the Arcanist, and Yoshida stated they are likely to do a rework of the entire class/job system, because of how restricting it is now for new jobs they would want to add, so in my opinion there really isn't a reason to argue this based on what we have right now. The amount of abilities the class and jobs get could completely change, with that in mind they could redirect some mechanics around, aka abilities and such.

    Regarding the dps division between pet and Player, we wouldn't have our 75% damage, our dps would be nerfed and the pet dps would be buffed, and with the better pet mechanics the pets shouldn't be dying unless of course you are a bad player. It's really simple, and if it can't work now, then they can just make all the skills we get in the future focused on new pet mechanics and abilities, which will then shift our dps more to a 50/50 split, which I would be happy with too.
    (2)
    Last edited by Estevo; 08-06-2014 at 08:12 AM.

  5. #245
    Player
    Ifitisnotfunwhyplay's Avatar
    Join Date
    Aug 2014
    Location
    All of them, played every class from the start
    Posts
    30
    Character
    Rebecca Dax
    World
    Sargatanas
    Main Class
    Bard Lv 70
    For as hard as Ifrit was to kill out there in the desert, he sure is lousy in a fight. Either Carbunkle is more useful.

    I just made SMN and have little experience in FFXIV. I never played any of the other versions or any other games, but I am learning how to choose the right pet for the battle and to optimize its responses to my commands and to the battle itself. Reading some of the comments here makes me wonder if people who are down on pets have bothered to experiment with what they can do.
    (0)
    [IMG]blob:http://ff14card.tank.jp/da538a7b-ff68-469a-9976-c80b5aad01ed[/IMG]

  6. #246
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Estevo View Post
    The Summoner's 75% dps almost come entirely from it's class, the Arcanist, and Yoshida stated they are likely to do a rework of the entire class/job system, because of how restricting it is now for new jobs they would want to add, so in my opinion there really isn't a reason to argue this based on what we have right now. The amount of abilities the class and jobs get could completely change, with that in mind they could redirect some mechanics around, aka abilities and such.
    You're quite the champion at this.

    Here's the exact quote to which you are referring:

    Quote Originally Posted by Naoki Yoshida at E3 2014 Joint Media's Interview
    Well, we need to look into this and whether we want to keep that plan, it’s something we have to consider as we add new jobs and classes. One of the more difficult things with the system is that when a job is derived from a class, it's tied to the class's actions. Also, when we make multiple jobs from one class, the weakness with having multiple jobs branch out of one class without being able to freely switch stats around is exposed. This wasn’t a problem initially because both of those jobs were simultaneously added and it was planned from the start, but now we have to carefully think about this. One thing we could consider, for example, is a hybrid job derived from more than one class, but it may change depending on what we want to add. The number of jobs will increase even further with 3.0 (the expansion pack), and at that point we might decide on an entirely new mechanism, so please hang on for further details.
    This implies on reworking the system to prevent being penalized when you go from a class to a job. Nothing in there implies a total rework of currently existing class and jobs.

    Quote Originally Posted by Estevo View Post
    Regarding the dps division between pet and Player, we wouldn't have our 75% damage, our dps would be nerfed and the pet dps would be buffed, and with the better pet mechanics the pets shouldn't be dying unless of course you are a bad player. It's really simple, and if it can't work now, then they can just make all the skills we get in the future focused on new pet mechanics and abilities, which will then shift our dps more to a 50/50 split, which I would be happy with too.
    How can the concept of balance just go over your head 3 times in a row ? What's so hard to grasp that it just doesn't work that way ?
    (3)
    Last edited by Dwill; 08-07-2014 at 01:01 AM.

  7. #247
    Player
    Lamia-Blackheart's Avatar
    Join Date
    Aug 2014
    Posts
    35
    Character
    Blackheart Figaro
    World
    Lamia
    Main Class
    Black Mage Lv 60
    No

    I find the job fun and interesting. I enjoy playing it. It brings valuable skills to any group. I wouldn't mind if they changed the name of the job just so forums wouldn't be as full of threads complaining about how summoners arent really summoners.
    (1)

  8. #248
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    They should make the Summoner focus on Summon Management instead of Dot Management
    (1)

  9. #249
    Player
    Verityrant's Avatar
    Join Date
    Aug 2014
    Posts
    5
    Character
    Dark Zephyr
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 32
    Yes, amongst other things. This is a too much of a generic MMO without enough of what made Final Fantasy stand out in it. All the biggest summons and best spells are possessed by NPC's, and the PC's all can't wield that kind of power. We are allowed to play the B-string instead of the A list, left riding the pine with generic ideas from WoW. I only began playing about 6 days ago and so far, I am underwhelmed. The whole game needs another overhaul. Come back when Black mages can cast Ultima, Meteor, and Xzone, and when summoners can summon as well if not better than Yuna from FFX. Also when you can come up with quests that are more interesting than having my adventurer deliver pie, pickup dry cleaning, etc. FFS. I feel like SE is way outta touch with Final Fantasy anymore, for more proof look at FFXV aka SE's take on Shadow of the Collossus meets Assassin's Creed meets Metal Gear. *SMH*
    (1)

  10. #250
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Too out of touch with Final Fantasy..hahaha.
    (0)

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