Results 1 to 10 of 91

Dev. Posts

Hybrid View

  1. 07-31-2014 06:39 AM

  2. #2
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by tehomegaking View Post
    Paladin is a counter class to melee. DEF is eliminated, thus def increasing skills become obsolete other than to act as a buff filter. Percent reduc skills like sentinel still have effect as they reduce damage by a flat out %. This makes paladins very strong in 1 on 1.
    This is true. In most 1v1 fights, I am taking an average of about 25% (totally guestimated) less damage than my enemy solely due to CDs, now that I think about it. And that would explain the gap I'm seeing.

    Quote Originally Posted by tehomegaking View Post
    Honestly, I don't know how you people can pvp and not notice these things. Think of the logistics of what would happen if def was enabled. Ever notice how dungeon mobs can 1/2 shot most classes, but the tank classes can take multiple of them on without needing cooldowns? Because their def/mdef is at least double. IF def was enabled tanks would be sooo hard to kill in comparison with regular classes, much like in pve. In fl/wd they are sturdier due to their defensive cooldowns and larger HP pool. But they still die pretty quickly too.
    Well, in my case, I didn't notice because I go out of my way to hit anything except tanks. I always assumed Def/MDef worked in FL since Morale wasn't in effect, so I avoided hitting tanks if there was any other target nearby. And I don't much pay attention to the numbers my abilities deal in damage. I focus mainly on my enemy's health bar and go by percentages, when I'm trying to determine my damage. I could turn my floating combat text off and not notice the difference.

    All in all, this revelation won't change much in how I play Frontlines. At most, it'll make me not bother using Protect after dying, unless I think it'll be worth using to soak a dispel. Tanks are still more tanky, DPS still do more damage, and Healers are still going to die by my Shield Bash Spa-er, I mean hand. So, yeah, not much has changed.
    (1)
    Last edited by Vandril; 07-31-2014 at 05:29 PM.

  3. #3
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Update on this issue. It is confirmed that defense values does not work in the Frontline is working as intended:

    Quote Originally Posted by Pocchory View Post
    こんばんは。

    フロントラインでは、ウルヴズジェイル同様に物理防御力/魔法防御力は無効にしており、
    その前提でバトルのバランスも調整しています。

    そのためフォーサイトやプロテスのような物理防御力をのばすアクションも効果はありません。
    The god damn morale has ruined a lot of thing. They are balance the Frontline based on the framework of Wolf Den where defense values doesnt work because of morale. Protect, Foresight, and Fey Covenant doesnt work because of the stupid Morale?
    (2)

  4. #4
    Player
    Gor's Avatar
    Join Date
    Oct 2013
    Posts
    402
    Character
    Pink Logic
    World
    Behemoth
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Divinemight View Post
    Update on this issue. It is confirmed that defense values does not work in the Frontline is working as intended:



    The god damn morale has ruined a lot of thing. They are balance the Frontline based on the framework of Wolf Den where defense values doesnt work because of morale. Protect, Foresight, and Fey Covenant doesnt work because of the stupid Morale?
    Lame. Then I retract my earlier statement ... its still useful tho for buff munchers and I'll still cast it on my party members. Still no reason not to tho. Altho it does kind of suck, players have learned to adapt to the minus morale environment even if the Protect icon is just a placebo
    (0)

  5. #5
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Gor View Post
    Lame. Then I retract my earlier statement ... its still useful tho for buff munchers and I'll still cast it on my party members. Still no reason not to tho. Altho it does kind of suck, players have learned to adapt to the minus morale environment even if the Protect icon is just a placebo
    And a placebo it is, because I was totally convinced that it worked. XD
    (2)

  6. #6
    Player
    Gor's Avatar
    Join Date
    Oct 2013
    Posts
    402
    Character
    Pink Logic
    World
    Behemoth
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Vandril View Post
    And a placebo it is, because I was totally convinced that it worked. XD
    Me too! I guess the bright side is I can now use that Prot slot for another more useful cross skill in 30s arenas
    (2)