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  1. #141
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Not to mention a streamlined repair system is still much better than the old one, and certainly much better than exp loss.

    Its not done for "casual" players.

    Quote Originally Posted by JBFire View Post
    Where have they said this? Did I miss something? Link?
    Well its not "just around the corner" but it is in the works.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  2. #142
    Player
    slipmac's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    220
    Character
    Slip Mac
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by JBFire View Post
    Where have they said this? Did I miss something? Link?
    http://forum.square-enix.com/ffxiv/t...152#post227152 page 18 along side of redoing the maps

    "Yoshida: Not sure if it will be a Mog House, but a private space and housing are in our plans for the future. We are planning to work on it along with a major revamp of the map."

    and http://forum.square-enix.com/ffxiv/t...156#post227156

    "Are there any plans to implement a housing system for players and linkshells?
    Yoshida: Yes, as it's on the plan, it will surely be implemented even if it takes time. It will be implemented gradually with several phases. Please be patient until it's unveiled!"
    (0)
    Last edited by slipmac; 07-16-2011 at 01:06 AM. Reason: finding links

  3. #143
    Player
    JBFire's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    15
    Character
    Maldren Stratovarius
    World
    Cactuar
    Main Class
    Dark Knight Lv 57
    I swear, I have never seen so many people on a game get so upset by convenience before. Every time they announce something as an attempt to streamline something or, in many cases, just have it make sense, people are jumping down their throats with tripe.

    Repairs for your gear should have never been such an involved process in the first place, but because they already had them as such, they left in the ability for crafters to still be the highlight of repairs. SE is trying very hard to work with everyone to leave in things that enrich different styles of gameplay, but there is NOTHING about this change that makes the game more casual. Repairs are still going to be preferred for crafters to do. All that's really changing is that there will be a unilateral resource to go to that makes it more convenient for all jobs to collect.

    If they had just gone to a single click system with the NPC's doing all of the repairs, all crafters would have cried foul about that. The system needed to change, it was unnecessarily complex with a fairly vast amount of design bloat. With durability hits being taken on death, repairs don't need to be a project you have to spend half your game time working on every time you want to go explore a region.
    (5)

  4. #144
    Player
    JBFire's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    15
    Character
    Maldren Stratovarius
    World
    Cactuar
    Main Class
    Dark Knight Lv 57
    Quote Originally Posted by slipmac View Post
    http://forum.square-enix.com/ffxiv/t...152#post227152 page 18 along side of redoing the maps

    "Yoshida: Not sure if it will be a Mog House, but a private space and housing are in our plans for the future. We are planning to work on it along with a major revamp of the map."

    and http://forum.square-enix.com/ffxiv/t...156#post227156
    Ahh, very nice. Thank you.
    (0)

  5. #145
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by SuzakuCMX View Post
    EDIT: Also this might draw people away from Ul'dah. Some of the rarer mats for repairs, people don't have on-hand so they need to go to the Market Wards to buy it, and since Ul'dah has the "best" wards...well...

    EDIT2: I CAN FINALLY HAVE MY GOGGLES REPAIRED.
    Hi All,

    I'd say it's a good change. Suzaku has a good example (above): Needing to get an obscure repair item just to fix one piece of equipment is frustrating to say the least.

    I've seen it happen numerous times where someone's desperately trying to find a Chestnut Branch to get a repair; or needing a Siltstone / Ragstone / Mudstone Whetstone to repair a Tool. Most of the time it was cheaper to throw away your tool and buy a new one, instead of paying the jacked up prices for the repair material (in the case of Clothcraft Needles vs. Repair Item).

    I personally didn't mind the Repair Materials (I got used to it, and went out and farmed / made my own repair materials), but it's definitely a pain; especially for less resourceful and new players into this game.

    It's a good streamlining. Less inventory bloat and hassle, more time focused on doing the important / fun things in this game, right?
    (3)

  6. #146
    Player
    Zoltan's Avatar
    Join Date
    Mar 2011
    Location
    Sparta
    Posts
    273
    Character
    Zoltan Zornfaust
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I was discussing the repair issue with a friend who questioned how much difference it made whether your gear was damaged or not.

    The bottom line is that they need to add a parser.

    As someone who carries all of the repair mats for my gear in inventory, they need to throw us a bone. A parser would really help.
    (0)

  7. #147
    Player
    DoubleEcho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    226
    Character
    Double Echo
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Kiara had a great example - clothcraft needles. Especially the silver needle, I found myself just chucking the old needle and crafting myself a new one, which wasted a silver nugget. Those damn siltstones/whetstones were way too expensive and seemed to be pretty rare in the wards. And if your needle is HQ1, HQ2? Makes it really hurt to throw it away!
    (3)


    "I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."

  8. #148
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zoltan View Post
    parser would really help.
    I've seen at least 5 log parsers. a google search should help you.
    (0)

  9. #149
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Zenaku View Post
    n just trying to tell people what you know about the game which you don't not really.

    Trying to help you but it seem your hopeless and you never learn that no one here like you and you never going to be liked matter what you do. Just go play ffxivwith blacksmith

    just saying not trying to be rude or anything trying to tell you the true about the issue at hand.
    That's not entirely true. I like kilta, I just dislike his/her referencing other games that are unrelated to XIV.

    Also you say "nobody likes you" then turn around and say "im not trying to be rude" doesn't sit right, if ur gonna attack someone don't lie about it.
    (2)


    Keith Dragoon - Ambassador of Artz and Adorable

  10. #150
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    8
    I think its great that they streamlined the process. It will free up alot of inventory space... Now what to do with all those repair mats, lol
    (1)


    http://dymaxion.enjin.com/

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