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  1. #3
    Player
    Shake0615's Avatar
    Join Date
    Dec 2013
    Posts
    268
    Character
    K'atya Jhamei
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Here's another way to think about it: if there are 3 alliances of 3 parties each that get roughly 2 Limit Breaks a match then that means you have 18 potential one-shot kills if you use melee level 1. You won't have 18 healers in that entire battlefield so that means that every healer is likely to get one-shotted multiple times in the same match. With multiple caster Limit Breaks then casualty rate is even higher because they're mostly used when full parties are defending flags. Frankly, I think that's ridiculous.
    (0)
    Last edited by Shake0615; 07-25-2014 at 01:35 AM.