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  1. #1
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,615
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Damifino View Post
    You fixed it for Odin
    You fixed it for Behemoth

    Please explain to me why you didn't put the same rendering priorities in for Elite Hunt marks.
    300 players in one place, 1 boss. Can't see the flippin boss most of the time, but I can sure see the 300 players.

    Why can't you learn from previous experience SE?

    WHY?
    It's cause hunts don't have any special triggers other that music cue.

    FATEs on the otherhand have a trigger of notification for entering the radius in which it takes place, it's easy to place a code in that says "give players within FATE radisu priority in seeing the mob target" and the trigger is when the play enters the fate radius it will allow them to have priority to seeing the mob.

    However for FATE mobs since they spawn randomly and don't have a true trigger of notifcation like FATE you can't just set an easy priority in assuming that everyone in the zone wants that mob cause then it would cause issue to those who may be in the region but not want to fight the mob.

    With that in mind they could add an addition to the Hunting NPC that "buffs" the player with a Hunting insignia which when applied will give the player priority to seeing the hunting targets over other players in the area of the mob.
    (0)

  2. #2
    Player
    Damifino's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Brass Monkey
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Airget View Post
    It's cause hunts don't have any special triggers other that music cue.
    The point being, rendering priorities are all wrong. Monsters > Party > Alliance > Terrain > Effects > Anything or anyone else

    It's really quite simple.
    (3)
    Last edited by Damifino; 07-24-2014 at 09:57 AM. Reason: Forgot something
    I'm lost.
    I've gone to find myself.
    If I should return before I get back,
    Please ask me to wait.