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  1. #1
    Player
    Damifino's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Brass Monkey
    World
    Behemoth
    Main Class
    Conjurer Lv 50

    Elite Hunt Mobs, and rendering (LOOK SE!)

    You fixed it for Odin
    You fixed it for Behemoth

    Please explain to me why you didn't put the same rendering priorities in for Elite Hunt marks.
    300 players in one place, 1 boss. Can't see the flippin boss most of the time, but I can sure see the 300 players.

    Why can't you learn from previous experience SE?

    WHY?
    (31)
    I'm lost.
    I've gone to find myself.
    If I should return before I get back,
    Please ask me to wait.

  2. #2
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    because it wasn't means to be done like this, maybe?

    the B rank was means to be solo monster, now they are for a small group (can be duo with chocobo)
    the A rank was means to be done by a small group, now it's a full group (it's still 8 people)
    the S rank was means to be done by multiple group, it's still the case, but frankly i'm kinda sure it's around 24 player...

    there you are.... more of 100.... you don't see the trouble?
    (3)

  3. #3
    Player
    Damifino's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Brass Monkey
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by silentwindfr View Post
    because it wasn't means to be done like this, maybe?

    the B rank was means to be solo monster, now they are for a small group (can be duo with chocobo)
    the A rank was means to be done by a small group, now it's a full group (it's still 8 people)
    the S rank was means to be done by multiple group, it's still the case, but frankly i'm kinda sure it's around 24 player...

    there you are.... more of 100.... you don't see the trouble?
    Your analysis doesn't address the problem.
    I appreciate your position on it, but it doesn't come close to the reality of it.

    SE shouldn't even need to fix this. It should have been done right from the start.
    (19)
    I'm lost.
    I've gone to find myself.
    If I should return before I get back,
    Please ask me to wait.

  4. #4
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Damifino View Post
    Your analysis doesn't address the problem.
    I appreciate your position on it, but it doesn't come close to the reality of it.

    SE shouldn't even need to fix this. It should have been done right from the start.
    Why should it have been done from the start when it was not the INTENTION? SE didn't design Hunts with the intent of having 300+ people coming down on them at once, even for a B rank.

    While I agree that this is an issue, it doesn't mean that because us as a community decided to turn Hunts into something more than what SE anticipated means that they should have future sight and implement things that don't know about.
    (5)

  5. #5
    Player
    Altonfenri's Avatar
    Join Date
    Feb 2012
    Posts
    56
    Character
    Altonfenri Masaharu
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    I have no idea how they DIDN'T expect this... put raid gear in open world and make it available through means that you must fight the rest of the server for? I mean really... It is literally the best way ingame to get gear now. Screw coil lockouts ;D
    (14)

  6. #6
    Player
    Damifino's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Brass Monkey
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by whoopeeragon View Post
    Why should it have been done from the start when it was not the INTENTION? SE didn't design Hunts with the intent of having 300+ people coming down on them at once, even for a B rank.

    While I agree that this is an issue, it doesn't mean that because us as a community decided to turn Hunts into something more than what SE anticipated means that they should have future sight and implement things that don't know about.

    It's pretty simple really. This is a redundant behavior from SE from Beta, through Release to now.
    "OMG we didn't think this would happen"

    It's time they started thinking it will
    (15)
    I'm lost.
    I've gone to find myself.
    If I should return before I get back,
    Please ask me to wait.

  7. #7
    Player
    Zephyranthes's Avatar
    Join Date
    Dec 2013
    Posts
    301
    Character
    Hilde Everglade
    World
    Tonberry
    Main Class
    Marauder Lv 60
    Rank S spawned just now, Nandi. 80% of the players that went to the area didn't even see it even once. No chance to target, no chance to attack.

    After the patch, the rendering issue is even worse. Happens more often even for Bs and As now.

    The game is a MMO with thousands of players sharing the same open world per server. Reasons such as it's not meant for X number of players is unacceptable. Why make open world content that won't properly work for a fraction of the population? Like it or not, it's a technical problem that SE needs to fix.
    (7)

  8. #8
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by silentwindfr View Post
    because it wasn't means to be done like this, maybe?

    the B rank was means to be solo monster, now they are for a small group (can be duo with chocobo)
    the A rank was means to be done by a small group, now it's a full group (it's still 8 people)
    the S rank was means to be done by multiple group, it's still the case, but frankly i'm kinda sure it's around 24 player...

    there you are.... more of 100.... you don't see the trouble?
    SE knows how many people play on each server and would they expect a lot more then solo, 8 and 24 people to fight a NM. Especially if you are able to get top tier gear out of it.
    (4)

  9. #9
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    It's not like they haven't done this kind of stuff before, they seem to refuse to think ahead when it comes to releasing stuff, and end up having to fix it later with the excuse that they didn't expect players to do that, or treat it that way or whatever. Either they are horrible at thinking ahead, or they have no clue who they are making the game for.
    (5)

  10. #10
    Player
    Ronyx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    394
    Character
    Karse Farrence
    World
    Sargatanas
    Main Class
    Paladin Lv 72
    yah it seems like if they dont lern from their mistakes in the past. >.<
    (5)

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