Also, I said "viable choice" which stand for exactly what you said, "taking away the demand". It's still a choice, and will always be, but it's not a preferred choice, because of the 15 minutes, and the durability loss.Any way we can get some timer info on Weakness/Brink of Death? Will these remain at 3:00 a pop?
In the dungeon preview video, the party fully wiped and still managed to get to the boss with 13 minutes to spare, so I don't imagine the status effects are event-endingly bad, thankfully. I was a bit nervous that these would end up being more of a fight-ender than a necessary challenge boost.
As long as death exists, bloodport will exist - it's just that with return having a 15 minute cooldown, there's no reason to want bloodport anymore. They didn't take away the means, they took away the demand - which is both smarter and more satisfying, imo.
As long as it prevents zombie-zerging, that's all we need in a death penalty - some real-time challenge boosting. A lot of the death penalties discussed by fans, especially those of WoW/FFXI, didn't encourage difficult battle in-the-moment or skillful play, but rather time sinking and fear. I'm glad to see they skipped that and went with this.
Coming back to bloodpoint not being a viable option, though? Go naked.
I did figure that's what you meant, but there was a little wiggle room for interpretation, so I stuffed a comment into it. Apologies!
I hadn't thought of that possibility, but armed with that knowledge I'll be sure to always carry a broken bronze needle in case of emergency.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola
I just made a topic about that here.I did figure that's what you meant, but there was a little wiggle room for interpretation, so I stuffed a comment into it. Apologies!
I hadn't thought of that possibility, but armed with that knowledge I'll be sure to always carry a broken bronze needle in case of emergency.
http://forum.square-enix.com/ffxiv/t...337#post228337
I'm curious to find out what the dev's do to combat that. I couldn't imagine them damaging any gear you have in your inventory 0.0 lol
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