Quote Originally Posted by zaviermhigo View Post
The changes to the death penatly gives those of use who wanted "lost experience" or something better, a "something better." Those of use who thought exp loss creates a respect of death can now say this new system creates some what respect for death while also discouraging "zombie-ing" mobs effectively due to loss of stats. I really like it, I was asking for something new and even if they ripped this off from another mmo, they did well, it fits, and I like it. Now lets get this over with and develop awesome party play chop chop! Lol just kidding-ish
again not all death is from failure. >.> really your want of challenge may end up screwing over people. I do not really see brink of death a good addition. Considering most mobs have a ranged attack or aoe.

What if we have another enamy like shadow lord. During his second stage he spams aoe.And chances arte you would die 5 times before getting to safty to raise and rest.

A tedious game is NOT a fun one.