Death Penalty and Raising

The introduction of instanced raids will be accompanied by a wide range of revisions to areas such as the death penalty, Raise spells, and the Return command.

Death Penalty

The penalty for being KO'd, namely the effects of Weakness and Brink of Death, will be revised as follows:

Weakness
Players who are raised will be afflicted with the Weakness status, which has the following negative effects:
  • 25% HP reduction
  • 25% MP reduction



Brink of Death
Players who are KO’d when under the effect of Weakness and are subsequently raised will be subjected to the Brink of Death status, which inflicts the following negative effects:
  • 50% HP reduction
  • 50% MP reduction
  • 50% attack power reduction
  • 50% magic potency reduction
  • 50% defense reduction
  • 50% magic defense reduction



A further penalty will apply to equipment durability for players who revive themselves via the Return command.
Seems pretty damn fair to me.