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  1. #21
    Player
    ZhycranaDranix's Avatar
    Join Date
    Jun 2014
    Posts
    572
    Character
    Zhycrana Dranix
    World
    Tonberry
    Main Class
    Dark Knight Lv 60
    WHM > SCH

    Divine Seal +Regen + A Medica II with a 18% SS + Protect = OP
    (0)

  2. #22
    Player aerolol's Avatar
    Join Date
    Oct 2013
    Posts
    642
    Character
    Baron Eduardo
    World
    Goblin
    Main Class
    Marauder Lv 70
    Quote Originally Posted by IveraIvalice View Post
    ...
    ^
    Cure1 spammer detected
    (1)

  3. #23
    Player
    AldoVonAlexandros's Avatar
    Join Date
    Sep 2013
    Posts
    444
    Character
    Aldo Von'alexandros
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Viridiana View Post
    Had a LX fight where the SCH cast like 30 stoneskins and 2 lustrates. We had to replace him because it kept leading to wipes. I was pretty sad because his lowest Adlo was doing more than even his tank SS could do.

    really? i always StoneSkin the ot when i can cause, he has a debuff, so i probably use like 30 StS on that fight, so, and using 2 lustrates when sch can only use 3, well, i dont know why he was wiping u, maybe he wasnt doing adlos on the other tank? didnt use sacred soil? maybe he wasnt healing ot with the pet, could be another thing
    (0)

  4. #24
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by AldoVonAlexandros View Post
    really?
    I don't really remember, he may have been the MT healer for all I recall.
    (0)

  5. #25
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Those mobs hit hard and have a lot of HP! Even a super geared tank will drop fast if they aren't using CDs properly to help out Super Scholar. You know, the one who is full i110 and has 4 stacks of aetherflow. With your stated gear level it just isn't happening.

    However, the best way to handle big pulls was to do everything you did and use shadow flare. Hopefully your tank pops CD next time and the mobs die fast enough those CDs don't run out.

    As for your tank who mains scholar... He spams adlo... Wut? What good does it do when your previously one is still up? He's going to spend most of the time getting 400 HP heals rather than 1000 HP heals than cost less mana. As for his tanking, if that shield is getting knocked off every gcd he most certainly did not have a CD up.
    (2)

    http://dtguilds.com

  6. #26
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    For large enough pulls, chain-Adlo works.
    (1)

    XI: Zeroblade, Titan Server

  7. #27
    Player
    Menae's Avatar
    Join Date
    Oct 2013
    Posts
    239
    Character
    Menae Dulanis
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    Chain Adloing is the best single target hps outside of lustrate if the tank takes damage quickly enough to knock down the shield between each casts. This usually means big pulls (so the different mobs will stagger their attacks and provide a constant flow of damage), or mobs with much quicker attack speeds than are normally seen in this game.

    A SCH should only very rarely cast stoneskin in combat. It's really only useful for buffering targets already at max hp, since if they are missing almost any amount of life, Adlo or Physick will be better, and it takes a while to cast so the hps is even worse than the raw healing numbers. Basically it's for fights with large scripted downtimes, and those tend to feature a second healer (probably a WHM who can stoneskin more effectively).
    (0)
    Good King Moogle Mog, Good King Mog! Lord of all the land (kupo)!

  8. #28
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Lyrinn View Post
    If anything, a good WAR is easier to keep up. With Beserk+Bloodbath, Vengeance, and IB, a WAR can sustain himself through a large pull without requiring too many heals. PLD can do HG with Bulwark and Sentinel after but he will still require heals.


    And then you realise Defiance also gives them a healing boost to make up for the larger health pool. The math has been done, EHP is roughly the same.


    The irony.
    I know exactly what defiance does but having less defense means he's losing that hp faster then a pld would. Again I'm speaking from experience not what other people say on the internet
    Keep showing your intelligence, I love it.

    But since this seems to keep going over people's head, let me explain again.
    There are more bad wars out there then bad plds. Denying that is saying that war is just as easy to play effectively as pld and that's simply not true. I play with too many wars who do not, do NOT, know how to play effectively. And it's possible that the problem is not the op healing but the tank
    (0)
    Last edited by IveraIvalice; 07-17-2014 at 02:29 PM.

  9. #29
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by aerolol View Post
    ^
    Cure1 spammer detected
    Yes that's what I said
    Glad to know you can read
    (0)

  10. #30
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by IveraIvalice View Post
    I know exactly what defiance does but having less defense means he's losing that hp faster then a pld would.
    They don't have less defense though. At all. Do we need to do math?

    Arbitrary numbers
    Physick: 1000 (1200 to warrior)
    Damage taken: 500/hit
    Paladin: 7000 HP
    Warrior: 7000 HP * 1.25 = 8750

    Paladin takes damage from 6 enemies.
    7000 - (500 * 0.8) *6 = 7000 - 2400 = 4600/7000 HP remaining (65.7%)

    Warrior takes damage from 6 enemies.
    8750 - 500*6 = 5750/8750 HP remaining (65.7%)

    Physick gives 14% max HP back to the paladin, 14% max HP back to the Warrior.
    (4)

    XI: Zeroblade, Titan Server

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