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  1. #1
    Player
    Vid's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    235
    Character
    Iggi Wunohwun
    World
    Sargatanas
    Main Class
    Machinist Lv 90
    Comes down to 3 factors.

    1) Tank
    2) Healer
    3) DPS

    1. Tank - Gear is a big factor into how much the tank can pull. I don't care what kind of healer you are, if the tank is taking around 3K+ damage a second, you aren't going to be able to keep him up very long. Also cooldown management is huge for a tank on big pulls. If he's an idiot and blows all his cooldowns at the same time, he's doing it wrong. Dodging red circles, holding threat, picking up stray adds, etc. all a part of being a good tank.

    2. Healer - Not sure how well geared you are, but in order to be able to take on big pulls you will need to be able to pump out sufficient heals. Your rotation does seem a bit off, Physick with Adlo and trying to Stoneskin? This may work on smaller pulls, 3-4 enemies, but on big pulls as you suggested (going to guess around 10 or so enemies), you would be struggling greatly keeping any tank alive.

    First of all you're a scholar, Stoneskin does at most 10% of the total HP of the target. Now if you have a Warrior tank who is completely geared out, he'll have 10K+ HP, which is a 1K Stoneskin from you. Since most tanks do not have this kind of HP, let's average it out to roughly 6-8K or 600-800 Stoneskins. Which does not heal at the same time, unlike Adlo which does heal at the same time of putting down a shield, and with a crit has the potential to be far greater then any Stoneskin you could cast on a tank. Pop out a Sacred Soil instead of a Stoneskin next time.

    Not to say that Stoneskin shouldn't be cast before a pull, it should, but during a fight, your Adlo will prove to more beneficial.

    Lustrate should hopefully be saved for when the tank no longer has any cooldowns, and is kind of struggling to survive. Basically to get him to a safe level so you can cast Adlo again. Can also be used after the tank has established initial aggro on the big pull, and you haven't cast a heal due to fear of grabbing aggro, all depends on how much damage they've taken though.

    Don't forget your pet abilities. While the majority of the enemies in dungeons deal mostly physical damage, there are a few that will deal quite a big of magical damage when big pulls are involved. Fey Covenant will help mitigate some of this damage. Fey Illumination also helps out for when the tank is running out of cooldowns, and you could use just a bit of extra healing keeping them alive. Of course if you're using the other Fairy you could always use Fey Glow and just try to get your heals out faster.

    3. DPS - Last but not least, there is no point in making big pulls if your party consists of a Tank, 2 Melee, and a Healer. While DRG's and MNK's can deal AE damage, it's obviously sub par compared to that of a BLM or SMN, or even a BRD. If the damage isn't good enough to kill things in a timely fashion you will find yourself running out of mana, the tank with no cooldowns, and your fairy sitting there wondering how the hell it's supposed to heal the tank through all that damage.


    All in all, I feel your rotation is a bit off, but we also don't have the full story either. How well geared the party was, including yourself. The type of DPS you had. How good the tank was at managing their cooldowns, dodging red circles, holding threat, etc. A lot of factors come into play when you think of who may be right or wrong. Who knows? Maybe the tank could have done things a little differently as well, maybe only pulling 2 packs of enemies instead of 3 or 4 (or more). I don't place the blame solely on one person, there's always room for improvement for everyone.
    (7)
    Last edited by Vid; 07-17-2014 at 12:18 AM.

  2. #2
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Vid View Post
    Not to say that Stoneskin shouldn't be cast before a pull, it should, but during a fight, your Adlo will prove to more beneficial.
    Had a LX fight where the SCH cast like 30 stoneskins and 2 lustrates. We had to replace him because it kept leading to wipes. I was pretty sad because his lowest Adlo was doing more than even his tank SS could do.
    (0)

  3. #3
    Player
    AldoVonAlexandros's Avatar
    Join Date
    Sep 2013
    Posts
    444
    Character
    Aldo Von'alexandros
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Viridiana View Post
    Had a LX fight where the SCH cast like 30 stoneskins and 2 lustrates. We had to replace him because it kept leading to wipes. I was pretty sad because his lowest Adlo was doing more than even his tank SS could do.

    really? i always StoneSkin the ot when i can cause, he has a debuff, so i probably use like 30 StS on that fight, so, and using 2 lustrates when sch can only use 3, well, i dont know why he was wiping u, maybe he wasnt doing adlos on the other tank? didnt use sacred soil? maybe he wasnt healing ot with the pet, could be another thing
    (0)

  4. #4
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by AldoVonAlexandros View Post
    really?
    I don't really remember, he may have been the MT healer for all I recall.
    (0)

  5. #5
    Player
    Vid's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    235
    Character
    Iggi Wunohwun
    World
    Sargatanas
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Ephany View Post
    I get what you're saying but healers don't work on rotation.
    We do what we need to dependent on situation.

    The reason I was throwing so much at him at the one time was purely because he needed it. It took everything I had just to keep him standing for the time he did before we wiped.
    Sorry, "rotation" was a poor word choice, I should have just said your choice of spells to use at that particular time. My point still stands though, Stoneskin typically will shield for less then your Adlo's on a main tank in the middle of a fight. Although I can understand trying your best to keep the tank alive by any means possible. My group is currently on Turn 9 (2nd coil), and that damn boss hits like a truck, shaving off anywhere from 50-75% health in a split second off our main tank. We've gotten up to phase 3 so far, but healing was definitely a learning curve for myself (whm) and my scholar partner.
    (0)
    It's not that I forget, it's just that I don't care.

  6. #6
    Player
    Ephany's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Ephany Crystal
    World
    Moogle
    Main Class
    Arcanist Lv 62
    Quote Originally Posted by Vid View Post
    Snip
    I get what you're saying but healers don't work on rotation.
    We do what we need to dependent on situation.

    The reason I was throwing so much at him at the one time was purely because he needed it. It took everything I had just to keep him standing for the time he did before we wiped.

    Gear wise, I have i90 gear and my zenith weapon. Which is more than enough for this dungeon normally.
    Or at least, I've not had any problems healing it.
    (0)
    www.youtube.com/ephanygaming

  7. #7
    Player
    Fonda's Avatar
    Join Date
    Jan 2014
    Posts
    2
    Character
    Professor Birch
    World
    Balmung
    Main Class
    Conjurer Lv 60
    I actually tend to just rotate between a physick and an adlo if it's big pulls. if it's smaller pulls I know that Selene and I would be able to handle healing. However, if it's something big I'm going to be rotating adlo and physick because I don't want to risk my adlo's overlapping or something if there's a gap in the onslaught of attacks.
    (0)

  8. #8
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    I'm gonna guess the tank was a war and he took damage very fast
    (1)

  9. #9
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by IveraIvalice View Post
    I'm gonna guess the tank was a war and he took damage very fast
    Acting as if Warriors take more damage inherently.
    (5)

    XI: Zeroblade, Titan Server

  10. #10
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by SeraviEdalborez View Post
    Acting as if Warriors take more damage inherently.
    ^

    I partied with a lot of wars that take way more damage then they should and some who are very good. But mostly ones who drop more then half their hp in 2 seconds. Not enough time to keep them up. So yes if they don't know how to play their job effectively in big pulls they will take more base damage then a pld. More hp does not make up for the lack of defense

    Still wondering if the tank was a war
    (2)

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