If it makes you feel any better, Praetorium was trivial when it got released too. All the story missions are ridiculously easy actually.While it's true I joined the group of adventurers that stormed the Praetorium, I wasn't able to lift a finger to help them. While I stopped for a few moments to engage in dialogue with the Empire's villains, the rest of the team pushed ahead without their second tank. By the time I finished exchanging words with each villain, he would already be laying dead at my feet. Apparently, a Monk even tanked Ultima Weapon just for fun.
I'm not upset at other players who have reasonable wishes to skip past cutscenes they've already experienced. But for me, this was an extremely depressing way to experience the final battles of my character's main storyline. I think the frequency of cutscenes in this dungeon, combined with the lack of gear cap (as present in low level dungeons), make this a compromise where nobody wins.
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