Don't like story content? Play Call of Duty or some other fratboy game that appeals to ADHD speed freaks.
We are there to get myth. In exchange new players don't sit in queue for hours, or have to find 7 other people on their server, to help them beat the game. Watch the CS the first time. Do the boss fights again the next time. Or form your own group. Or watch the CS in your Inn.
If you do happen to find a group willing to spend 30 minutes doing nothing while you view then thank every single one of them. Your aren't entitled to have them do that for you.
I suppose none the devs made it a point to remind you that the game isn't all about you so I'll remind you:
IT AIN'T ALL ABOUT YOU!
I don't understand this mentality. I thought we were playing an MMO, & part of that is helping others. Why do we (us who started 2.0 at launch) get to enjoy our story ending because we're all at that point but the guy who just joined on PS4 has to skip all their cutscenes or be forced to watch it in the inn (which btw is NOT as good as watching it as it happens & actually SEEING your party members in the cs with you)?We are there to get myth. In exchange new players don't sit in queue for hours, or have to find 7 other people on their server, to help them beat the game. Watch the CS the first time. Do the boss fights again the next time. Or form your own group. Or watch the CS in your Inn.
I see plenty of new people without FCs that are playing solo atm while they get a feel for things or w/e their reasons. They should be able to go into the DF & enjoy their ending instead of being told "Watch it in the inn!" or "Make a PF group if you want to watch cs!"
Nooo, how about you make a party for your myths & let new players enjoy their awesome ending. Isn't that what Brayflox is for?
Last edited by Gemma; 06-29-2014 at 03:52 AM.
I do plenty to help others through content. It just isn't reasonable to ask players to literally sit idle for hours each week for 100 myth. That is just poor design on the party of SE. They could have made each boss fight a separate trial with long cutscenes at the end. They could have done a lot of things, but they didn't and unfortunately the end result is no one is satisfied.
The only other option I see is to remove it from the roulette and new players spend can spend hours in queue like they did waiting for Cape Westwind before it got added into the trial roulette, but no one wants that.
That's not their problem. If they're enjoying the story, let go of your world-record aspirations and let go of this "efficiency" obsession. Not everyone--if anyone at all--will care that you got your Novus weapon before everyone else on your server.
No one says they can't watch the cutscenes.
But those watching the cutscenes can't demand that everyone else waits for them.
The compromise is they watch the cutscenes, the other guys go on and clear the dungeon.
It's honestly that simple.
Isn't all about the new player either. They can watch the cut scene but I'll be clearing content. I will not stop playing for 30 mins for someone I don't know and will never meet again. Asking 7 others to stop playing for 30 mins because it's all about you the new player is the height of narcissism.
this...
this is why i don't do main scenario roulette every day...
everyone who has just gotten to fifty or is right before fifty basically is SOL on a decent endgame because the people who have done it already want to steamroll through it for the umpteenth time.
its not as if prae/cm are actually viable for myth anyway beyond roulette...
As an idea: Keep the roulette, remove the tome reward, boost gil/seal reward significantly.
Makes it less tempting for speed running/myth farming, but still allows for people to join and possibly help via roulette. And still makes it somewhat worthwhile for those who aren't new.
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