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  1. #1
    Player
    Edli's Avatar
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    Jun 2014
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    Edli Papami
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    Balmung
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    Marauder Lv 50
    Quote Originally Posted by Ikeda View Post
    Never said Sony did. But Sony did have the superior console. It's too late for MS to change that. Even after removing the kinect they're still asking you to buy a weaker console for the same price as the PS4.
    I do not disagree with that. I just replied to a comment saying MS will not change their mind when it comes to cross play only because people will complain. I brought up a few examples where they did actually change their mind. They're in panic mode now so they will try to do whatever people ask them for. That feedback xbox thingie with people voting for features, I don't see other companies having that.

    That said I don't care really. I play on PC only and all I see with these new platforms is more manpower wasted on things that have no impact on me. For SE this is business though so more platforms, more customers.
    (0)

  2. #2
    Player
    Ikeda's Avatar
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    May 2011
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    133
    Character
    Ikeda Komori
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Edli View Post
    For SE this is business though so more platforms, more customers.
    More platforms doesn't guarantee more customers. Or at least doesn't guarantee a increase in customers large enough to be worth the cost and effort of the port. For example, do you think the xbone release of ESO is going to increase its dwindling subscription numbers much? ESO may be a buggy mess but outside of the bugs it suffers from alot of the same problems ARR suffers from (too solo-centric and easy, too similar to WoW etc.). I honestly can't imagine many people that would buy ESO or ARR for the xbone. Whether it be because of the required xbox live (even if you'd be paying for xbox live anyways PS4 is the superior console and PS+ is cheaper) or because the game will run better on PS4 or PC.

    Quote Originally Posted by Gilraen View Post
    You may consider consoles wasted manpower but I appreciate that they kept their word on a console release, even though it was a promise made during 1.0 by Tanaka. That speaks alot more to me than specs.
    The problem is the PS3 can barely run the game and they had to dumb the entire game down specifically to get it running on PS3. If they'd of kept it PC exclusive or at least skipped the PS3 straight to PS4 it may of had less subs but the quality of the game and content would likely be much better than it is right now.
    (1)
    Last edited by Ikeda; 06-23-2014 at 08:18 PM.

  3. #3
    Player
    Namasu's Avatar
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    Aug 2013
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    Character
    Namasu Agepoyo
    World
    Adamantoise
    Main Class
    Gladiator Lv 51
    Quote Originally Posted by Ikeda View Post
    If they'd of kept it PC exclusive or at least skipped the PS3 straight to PS4 it may of had less subs but the quality of the game and content would likely be much better than it is right now.
    I agree with this statement 100% which also mean that I do NOT support SE or Yoshida's plan to continue spreading out to other platforms (at least not right now). While it's great that PS4-ers got their hand on the game and many PS3-ers got a chance to upgrade, I felt like this decision hindered development resource that could be put to rolling out content patches faster and god forbid possibly putting the roadmap back on track.

    Yes, it's great that we can get more people to join this game, but so what? That's not the point here. Yoshida claimed that he wanted to relaunch FF14 as a quality Final Fantasy game that could survive on 400k sub. Well last I remember, we have way over 500k daily unique logins which realistically would put us over 600k+ sub. What we need now is more focus on dx11 implementation, addons, frontline, airship, gold saucer, overworld primals, and anything that Yoshida used to tease and made this game a worthwhile investment during the beta test. (For ex: addons and frontline were supposed to come 3 months ago according to Yoshida's interview last year)

    Like the user I've quoted, I'm also quite aware of how much this game was dumbed down in term of quality and gameplay for the mass. I've tried to defend FF14 when the relaunch was swamped with login errors and bugs. When people whined about how patches were delayed, I tried to sympathize with Yoshida and the challenges his team had to keep everything running. But now I don't care anymore, I just don't want to see empty promises coming from Yoshida given how much faith I and many others have given him. I've put my money where my mouth is and I will keep subscribing at least to see how the expansion unfold.

    tl;dr: Focus on promised content FAST, NOT on more platform launches
    (3)
    Last edited by Namasu; 06-23-2014 at 11:01 PM.

  4. #4
    Player
    Delmontyb's Avatar
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    Mar 2011
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    Gridania
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    1,335
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    Brin Zalazar
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    Sargatanas
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    Conjurer Lv 90
    Quote Originally Posted by Namasu View Post
    tl;dr: Focus on promised content FAST, NOT on more platform launches
    Traditionally these two pieces are handled by different teams. I support Latin America being on its own setup because content localization could have an impact on speed of patches for the same reasons you give, but don't feel the same way about the game as you do. As I feel that Yoshio-P and team have proven themselves, and have delivered on their promises.
    (0)
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  5. #5
    Player
    Namasu's Avatar
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    Namasu Agepoyo
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    Quote Originally Posted by Delmontyb View Post
    Traditionally these two pieces are handled by different teams...As I feel that Yoshio-P and team have proven themselves, and have delivered on their promises.
    Yes, you can have different departments working on different part of the game without affecting each other but in essence you are still allocating funding and staffs to those departments. For your example, let say we want to localize a Latin America version, Yoshi would probably have to hire 3 or 4 guys for translation + community outreach and let say that add up to an expense of $500k a year. My point is pretty much to spend this $500k a year on improving content patches and server quality by focusing on their respective departments.

    Also I will agree with you that they have proven themselves when it come to successfully relaunching the game, but the promises that they thrown out to grab ahold of legacy and new players during the beta period are still not fulfilled.
    (0)

  6. #6
    Player
    Delmontyb's Avatar
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    Brin Zalazar
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    Sargatanas
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    Quote Originally Posted by Namasu View Post
    Yes, you can have different departments working on different part of the game without affecting each other but in essence you are still allocating funding and staffs to those departments. For your example, let say we want to localize a Latin America version, Yoshi would probably have to hire 3 or 4 guys for translation + community outreach and let say that add up to an expense of $500k a year. My point is pretty much to spend this $500k a year on improving content patches and server quality by focusing on their respective departments.

    Also I will agree with you that they have proven themselves when it come to successfully relaunching the game, but the promises that they thrown out to grab ahold of legacy and new players during the beta period are still not fulfilled.
    Ah, I see your point, you're looking at the money, and not the resources.When I was looking at it the other way. I think then that all boils down to a business decision. Per your example, if having to spend 500K more a year ends up bringing in 2mil a year, then that might be worth the investment.

    In the MMO I agree with you, content is key, and keeping your base happy should be top priority, as we are already paying for the game, but if you are able to hire and grow your team, that will lead to more and better content down the line. The payoff isn't instant, but it will come. With the success of XIV, growing the base and keeping the base happy will always be a juggling act. From what we know Yoshi-P wants this game on the X1, and the Mac. I think those are two platforms that would help us grow our base and therefor bring in more content.

    I think right now we will continue to get our major updates every 3 months, and right now I think (IMO) that the bigger the base, the more content they will be able to pack in with the expansion, and further updates. Some might not like the idea of waiting for the expansion, but in development reality, it can take several months to spin up (train) new resources.
    (0)
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  7. #7
    Player
    Delmontyb's Avatar
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    Quote Originally Posted by Ikeda View Post
    The problem is the PS3 can barely run the game and they had to dumb the entire game down specifically to get it running on PS3. If they'd of kept it PC exclusive or at least skipped the PS3 straight to PS4 it may of had less subs but the quality of the game and content would likely be much better than it is right now.
    The PS3 runs this game fine, not perfect, but it gets the job done. The problem with the argument you are presenting is that you subscribe to a lot of speculation brought forth by others or yourself and then present them as they are fact. The fact is we do not know if the fame would be better or more to your liking if the PS3 wasn't supported.

    In the end I think we are both approaching it from two different points of view. You from a player, and me as a developer. While I do not know what SE has planned I do understand the vast amount of work that goes into what they had to do. In the end they have made a fantastic game, and the best way for the game to keep getting better is to being it to more audience. China, Xbox, Latin America, etc...

    That's what I'm trying to do here, I can understand our point of view, and can respect you for it, but I disagree with your arguments as a whole.
    (1)
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