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  1. #1
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    The problems will become more pronounced if SE ever evolves this game into a modern mmo, and we can see real data regarding disconnects during fights. As it stands right now, this is a pseudommo in many regards, so this is why there will be pushback against making "melee" classes have weak "ranged" abilities that are useful.

    I do expect that at some point, when SE realizes that progression raiders want complicated content that they can maximize classes against, things like Piercing Talon will be revisited. I also agree that melee classes ESPECIALLY need compensation for disconnects.
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  2. #2
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Souljacker View Post
    I also agree that melee classes ESPECIALLY need compensation for disconnects.
    It's already in game and called higher DPS when you don't disconnect. :/ And yeah Piercing Talon makes me think they might want to implement Templar as a Lancer-based Tank seeing how both mrd and gld get their range pull at 15.