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  1. #1
    Player
    Altaeciana's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Excali Purr
    World
    Excalibur
    Main Class
    Astrologian Lv 90
    I disagree in that Piercing Talon needs any change at all. Before we get into the specifics, my DRG is level 50 at i90. I know exactly what you must be referring to and the specifics of it all.

    The specifics are as follows: Melee DPS job. Piercing Talon is more utility based than mainstream. Asking to change Piercing Talon is like asking to make jump-based attacks more mainstream. One could argue that the Dragoon is not a Dragoon due to lack of signature presence as a job in whole.

    Enhancing an ability like Piercing Talon on DRG in the manner you are suggesting is like suggesting that MNK gets a ranged attack other than Howling Fist. Or rather, to change Howling Fist to have a 1 second cooldown as Piercing Talon does, and to perhaps cost TP.

    Bards should have a melee-based attack that can perhaps be utilitarian or not. Take for example World of Warcraft's Hunter class who has Wingclip (slows target movement by a percentage).

    But ultimately, you need to remember one thing. Piercing Talon is not a Dragoon ability. It is carried over from being a Lancer. Piercing Talon is a remnant from being a Lancer who may or may not have had better use of it in a advantageous or utilitarian means.

    Quote Originally Posted by Alena
    it makes it pretty much pointless to use in fights where TP can become a tad tight.
    Don't forget that a lot of seemingly useful abilities are left behind since they are also "pretty much pointless to use" for other classes/jobs. Archer's Quick Nock and Rain of Death, Arcanist's Miasma II, the plethora of abilities that can be interchanged with Pugilist/Monk's attack combos, etc.
    (1)
    Last edited by Altaeciana; 06-19-2014 at 01:45 PM.

  2. #2
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Altaeciana View Post
    Don't forget that a lot of seemingly useful abilities are left behind since they are also "pretty much pointless to use" for other classes/jobs. Archer's Quick Nock
    Except Quick Nock is a BRD's best AoE...they just have to be in range for the cone. Yes, someone did the TP calculations and the lesser TP cost on QN is better than the chance for free RoD on Wide Volley (which never procs anyway).

    Most BRD just like to be flashy, but less effective (looks at all the BRD who sing Paeon instead of Foe's when AoEing with a BLM)
    (1)

  3. #3
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Altaeciana View Post
    Don't forget that a lot of seemingly useful abilities are left behind since they are also "pretty much pointless to use" for other classes/jobs. Archer's Quick Nock and Rain of Death, Arcanist's Miasma II, the plethora of abilities that can be interchanged with Pugilist/Monk's attack combos, etc.
    Quick Knock is Bard's best AoE if they are well positioned and Miasma II is staple in the smn's opening rotation and on anything that has 2 or more targets in its range.

    That quote makes your credibility on this topic leave much to be desired.
    (4)