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  1. #91
    Player
    NaliaBrown's Avatar
    Join Date
    Dec 2013
    Posts
    382
    Character
    Nalia Danger
    World
    Lamia
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Legacy_Wolfwood View Post
    snip.
    So I guess this means my group just sucks because we've been trying for months with echo and all of us at i90+. We know the fight. We know what's coming. It's a matter of actually doing it - that's where the difficulty comes in. We weren't good enough to beat it before. I get that. But no matter what anyone here says, I still think it's a hard fight. Knowing it and being able to do it are completely different things. I know Titan EX, too. Doesn't help when I accidentally move to early on Weight of the Land or get busted out of a Gaol into a landslide.
    (1)

  2. #92
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Eagleheart View Post
    Ya didn't even read the first damn sentence of the original post, did ya?

    Sheesh.
    WTF?!
    I didn't read what, that he's asking for easier content? That's he's asking for it because he's having bad luck finding a group to do encounter x or y?! How he claims that the game is catering solely to the hardcore(ROFL)?!
    That he is asking for 2 tiers of content?! Which we already have with crystal tower and nerf to coil( YES echo is a freaking huge nerf) and having all the EX stuff being easy
    All i did was point out that there are already dozens of posts(maybe more) exactly on this issues either in the OP or in the subsequent ones, making a completely uselessly unnecessary thread.

    Also the idea of not having Coil lockouts is horrible, it would just create carrying groups who sell kills to other players, such brilliant game designs notions you have, while reducing the incentive people who have cleared it months ago still have to do it week after week, makes it just horrible horrible bad idea.
    (1)
    Last edited by Pibz; 06-19-2014 at 01:29 AM.

  3. #93
    Player
    Ragecake's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Ragecake Etherage
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    In my opinion there is nothing difficult about this game.
    (1)

  4. #94
    Player
    Deviant1's Avatar
    Join Date
    Mar 2011
    Posts
    154
    Character
    Deviant One
    World
    Hyperion
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Poringing View Post
    I strongly agree that they need to cater to casual players more.
    How can they cater to them anymore without just giving them the win? Every fight / turn can be beaten in 10 - 20 minutes, with experienced players.

    The issue is that too many players just do not think that they need to learn or practice the fights. even in fights with different strategies, it takes 1 sentence to get in sync:

    Example titan ex: OT take egi's to 3pm, all double plumes to 9pm, super bomb @ 6pm
    t5: pet soak; healer & 2 pets on right, rest on left and run it to right when no conflag
    or t5 4x4 with a,b,c on left, x,y,z on right ot to side with conflag

    Anyone who has done those fights can look at that and get the general idea.

    if you have pt leaders who do not cover the strat, or worse assume that everyone uses the same exact one, people who never practiced, and learned to keep focus on the top/bottom of their character or focus target bar then you will wipe.
    Each mechanic does need to be learned, and they are designed specifically so that you cannot just wing it.

    I wrote a post (http://forum.square-enix.com/ffxiv/t...-status-filter) which I believe would limit the number of fail parties if implemented.
    (1)

  5. #95
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Akira_Tenshi View Post
    I have been stuck trying to clear Coil Turn 5 for months. I know how to do the fight perfectly but it doesn't matter if the others can't do it. I have joined countless "farm" parties that can't survive twisters. Finding a full party of decent players is like winning the lottery, clearly raids on this game are just to much for the majority of players.

    Why can we not have two tiers of raids like WoW? Instead of making an even harder mode of Coil that nobody will be able to do, when its already extremely challenging, make an easy mode. There are people just looking to clear the content who don't care about loot. Remove the high end rewards for easy and let players choose which raiding style is better for them. Only catering to hardcore players is only going to hurt the game in the end.

    If people are struggling to clear old content even with the echo buff and with the difficulty seeming to increase with every update, the game will only drive players away. I understand some players love the difficulty and that is fine but it is not for everybody.

    I am tired of paying for a game where I feel as though I am not making any progress because of the difficulty of the content. I don't mind a challenge but I am tired of people giving up and making fake "farm" parties.
    Ugh this is why I hate WoW. You want an easy mode for content that isn't even difficult...Almost all the mechanics in this game are extremely simple. Case in point, every time I do garuda ex in DF there is always one person that kills spiny. Either a newbie dps that doesn't say he's new and is trying to "blend in" because he didn't watch a video or some idiot aoeing and not paying attention to where spiny is or some other idiot not putting their pet on obey so the pet kills it...Simple garbage like that is why content is "difficult". The problem is you are pugging and pugs are stupid. You know how you fix stupid? You stop pugging and find a free company.
    (3)
    Last edited by Ransu; 06-19-2014 at 02:09 AM.

  6. #96
    Player
    Eshthar's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Eshthar Klingensang
    World
    Odin
    Main Class
    Gladiator Lv 50
    I hear more whining bout casuals then i ever thought in this game.
    So time to get Serious guys:
    Casual by itself is everybody who dont have the time / exp or skill to clear teh Content within an short Time.
    I am still an Casual but allthrough i got T5 - T7 down with my FC it took many Time but we got it.
    The Problem is not that were Casuals the Problaem, in fact is that casuals are known to get loot and Stuff for free from other games. ( yeah thats right im looking at WoW, SW:TOR and all these others)
    Most of em refer to WoW but in fact how many of You guys Played WoW before WOTLK?
    Blizz made the mistake to soften up everything for those "casuals" thats what broke em.

    just try to get an there on an Vanilla or BC P - Server and see what happens.

    These ecounters we have may seem hard but if u use your mind and your job right it is still possible to get them down.
    (0)



  7. #97
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    I do believe that the fights are overtuned such that there is a "wall" in certain areas, but alas the "rewards" are static.

    I don't think anything is particularly difficult or do I have a problem with beating them (because I have). But the lack of content that scales with reward is a problem itself, where people do not try.

    They need the "easy mode" route which SE has been very bad at doing. It used to be "potions/food" that gave an edge to anyone that is willing to spend money to brute force a fight, or More people route (such as the infamous ff11 zerg slander)... but developers simply are so ridget in the "SE way or the highway" it's something they have to grow out of.

    Back then primal ex gave something worthwhile, now it's just something to check off.

    Say titan EX, after one patch they should introduce a quest where you get a item that casts (float) buff on you for 30 minutes. When you walk into titan EX, the float makes it so that you can not get knocked out of the arena and reduce damage of weights. Can you still die? yes? will PFs make it mandatory (get this item or kick?) yes. But who cares, it's a patch or two behind.

    Echo is a start, but frankly SE is incredibly tunnel vision in forgetting that they lack content to bridge the older and younger experienced people.

    They need more content or scaling content. More is the proper choice but lacking that, there's only one other option
    (3)

  8. #98
    Player
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    327
    When I played Dungeon and Dragons Online there were instances like these here and when you were in a party the group could pick from easy to hard and that would be a great option for players. If it could be done.
    (0)

  9. #99
    Player
    Jubez187's Avatar
    Join Date
    Oct 2013
    Posts
    309
    Character
    Arant Aleite
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Game isn't difficult, but just oddly designed. Low pressure on class mechanics, high pressure on boss mechanics. Many situations in bosses where there are points of no return (insta wipes, people falling off map and can't be raised, etc etc). I wish the bosses were more simple, but depended more on class mechanics and individual skills, but that would take redesigning of the classes to make the rotations much harder.
    (0)

  10. #100
    Player
    Azell's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Ashe Nox
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    them angry birds generation...
    (4)

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