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  1. #10
    Player
    Poringing's Avatar
    Join Date
    Jun 2014
    Posts
    68
    Character
    Yari Lanza
    World
    Masamune
    Main Class
    Lancer Lv 50
    I strongly agree that they need to cater to casual players more. They did mention of easing instant kill mechanics, but well, not fast enough! While it's okay to expect healthy 10 and 20 year olds to learn fight mechanics down to pixels and milliseconds. It's not so much when talking about older, very young or ill individuals who still want to enjoy the game. Seriously, if they can pull off catering to these people, they'll gain quite some fame.

    Anyway, they should have an easy mode of all trial and raid dungeons. The reward should be just tomestones of mythology and soldiery. Furthermore, they should be released the same time as new releases to allow participation by everyone. If they really want to help the casual playerbase, just make the easy trials/ raids use the exact movepool and the exact rhythm as their regular counterparts but all the mechanics deal a fraction of the damage. This can serve as a practice encounter for those wanting to beat the regular versions. Otherwise, it's for the casual player to enjoy the scenery and story; instead of, you know, through a random group's clear on youtube.

    Taking T5 for example:
    Fireball - 16000 > 6000
    Twisters - infinity > 3000
    Caber toss - infinity > 3000 and select new target
    Divebomb - 3000 + 25y knockback > 1500 + 6y knockback
    (7)
    Last edited by Poringing; 06-18-2014 at 07:49 AM.