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  1. #1
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80

    This game is far to difficult.

    I have been stuck trying to clear Coil Turn 5 for months. I know how to do the fight perfectly but it doesn't matter if the others can't do it. I have joined countless "farm" parties that can't survive twisters. Finding a full party of decent players is like winning the lottery, clearly raids on this game are just to much for the majority of players.

    Why can we not have two tiers of raids like WoW? Instead of making an even harder mode of Coil that nobody will be able to do, when its already extremely challenging, make an easy mode. There are people just looking to clear the content who don't care about loot. Remove the high end rewards for easy and let players choose which raiding style is better for them. Only catering to hardcore players is only going to hurt the game in the end.

    If people are struggling to clear old content even with the echo buff and with the difficulty seeming to increase with every update, the game will only drive players away. I understand some players love the difficulty and that is fine but it is not for everybody.

    I am tired of paying for a game where I feel as though I am not making any progress because of the difficulty of the content. I don't mind a challenge but I am tired of people giving up and making fake "farm" parties.
    (41)

  2. #2
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Akira_Tenshi View Post
    snip
    They already said they were looking into maybe altering instant-kill mechanics in older content such as titan ex and t5, so that they are survivable.

    Easing content happens with time. That said, if you befriend the good players you come across, forming a win party shouldn't be TOO tough.
    (19)

  3. #3
    Player
    dejavutwo's Avatar
    Join Date
    Aug 2012
    Posts
    315
    Character
    Kuzie Kukuri
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    Also remember that SE is alternating between releasing casual/hardcore raids by alternating Crystal Tower and Coil releases on top of all the other regular content they release. SE isn't catering specifically to hardcores, its just that it was the hardcore's turn to get content in the last major patch.
    (16)
    Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.

  4. #4
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    They shouldn't have stopped increasing the echo buff, not that it helps against instant death. This is old content though and people are getting left behind, what is the harm in making it easier? The loot is crap now anyway.
    (14)

  5. #5
    Player
    Tashigi's Avatar
    Join Date
    Jan 2013
    Posts
    293
    Character
    Nico Robin
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Honestly, Echo shouldn't exist at all.
    It's a lazy approach to solve a bigger problem; and often, it only makes the problem worse (Titan EX/Twintania).
    (23)

  6. #6
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    No, I think the solution would be to have an easy mode without the rewards. The hardcore players can keep on doing what they are doing and the casual can clear the content they want and not feel left out.
    (6)

  7. #7
    Player
    Lego3400's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lomnisa (Live) Uldah (Beta)
    Posts
    312
    Character
    Vandal Lillithson
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Akira_Tenshi View Post
    No, I think the solution would be to have an easy mode without the rewards. The hardcore players can keep on doing what they are doing and the casual can clear the content they want and not feel left out.
    No carrot on the stick means the chocobo stops running.

    Or in other words: No loot means peple do it once then never again
    (27)

  8. #8
    Player
    Tashigi's Avatar
    Join Date
    Jan 2013
    Posts
    293
    Character
    Nico Robin
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    What Lego said.
    Also, the "hardcore" base as you refer to, also agrees that instant kill mechanics are a poor choice.
    If all goes as planned (Which never happens) then instant kill mechanics are okay. But there is always something happening, that you'd either struggle up hill to recover from or wipe against.
    (6)

  9. #9
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Lego3400 View Post
    No carrot on the stick means the chocobo stops running.

    Or in other words: No loot means peple do it once then never again
    Well maybe not no loot but lower item level versions of the gear.
    (1)

  10. #10
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    how long does it really take to figure out what skills the boss is using? and how to deal with them?
    i'm not expecting everyone to be all pro....but it's just memorizing simple patterns.
    (22)

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