It's because in more traditional RPGs, a rogue type would be based around DEX, not STR. ie they do damage by being dexterous and hitting vital points more easily. But not all were like that.I kind of understand that you want the tooltip to be a bit clearer, as in it should state what is the primary power stat for a job.
I can't understand why you want to twist the already in game system, so other "melee" job use DEX as their primary power stat instead of STR.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.