Page 2 of 10 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 93
  1. #11
    Player
    Gamma621's Avatar
    Join Date
    Aug 2013
    Posts
    106
    Character
    Gamma Gigantos
    World
    Ultros
    Main Class
    Conjurer Lv 60
    Also if your pet is dying that much in T2, then pop a quick Sustain. The cast time and mp cost is minimal compared to the DPS loss and MP loss of having the resummon it.
    (1)

  2. #12
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Dwill View Post
    This is useful for really short fights because Swiftcasting Summons like that is gonna hit your MP pool extremely hard.

    Ifrit has uses on encounters where Contagion is gonna be wasted, (things dying too fast, lots of phase changes, E.G: Last boss of Brayfllox HM) and where movement is minimal.
    Ifrit has other problems that aren't related to contagion and you'd never notice without a stopwatch. He attacks slower, and of course there's the delay in him moving + the inherent danger from aoe. All part of why he's getting boosted.
    (0)

  3. #13
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Alistaire View Post
    Ifrit has other problems that aren't related to contagion and you'd never notice without a stopwatch. He attacks slower, and of course there's the delay in him moving + the inherent danger from aoe. All part of why he's getting boosted.
    That is indeed correct. In minimal movement fights and no Contagion, he still attacks slower due to the 0.5(iirc) hidden gcd timer so it makes him unable to queue a second attack before the first one finishes. If you parse him with Garuda on a dummy while not using Contagion though, you'll see the difference is <1% so having to move between target and Garuda's contagion are really what sets him back.
    (0)

  4. #14
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Also AoE, people forget he has much lower cooldown AoE.

    All Garuda has in Windslash and her Enkindle
    (0)

  5. #15
    Player
    Bombast's Avatar
    Join Date
    Jan 2014
    Posts
    321
    Character
    Bombastica Davion
    World
    Balmung
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Danbo05 View Post
    AOE heals won't hit pets, with the exception being Scholars and their personal fairies. Even then, only reason Eos/Selene survive ever survive because they're constantly healing themselves with Embrace. Other than that Ifrit and Garuda gets creamed in T2, due to the fact that they only pop up in their Summoner's party list. Its asking alot out of your healers' mp to spam AOE heals and occasionally healing your pet at the same time.
    As everyone else has said, this isn't true. Not only do AoE heals hit pets, but pets also take less damage from the AoE burst in the first place.

    Unless your healers are only using Cure III and your pet is out of range, I don't see how your Egi can die as long as you're alive.
    (3)
    Quote Originally Posted by Lyniaer View Post
    Now that you've been sufficiently called on the carpet; your move, rhetorical, flatulent, fustian, gaseous, gassy, grandiloquent, oratorical, orotund, windy, bloated, elevated, florid, flowery, grandiose, highfalutin (also hifalutin), high-flown, high-sounding, inflated, lofty, ornate, pompous, pontifical, pretentious, stilted, tumid, turgid; overdone, verbose, wordy - BOMBASTIC.

  6. #16
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Sen_Terrechant View Post
    Also AoE, people forget he has much lower cooldown AoE.

    All Garuda has in Windslash and her Enkindle
    Any aoe Garuda wins due to contagion+bane.

    Quote Originally Posted by Dwill View Post
    That is indeed correct. In minimal movement fights and no Contagion, he still attacks slower due to the 0.5(iirc) hidden gcd timer so it makes him unable to queue a second attack before the first one finishes. If you parse him with Garuda on a dummy while not using Contagion though, you'll see the difference is <1% so having to move between target and Garuda's contagion are really what sets him back.
    A bit poorly worded but that's the figure I heard too. It's not a hidden gcd timer though, it's more like his gcd doesn't start up again till he's done his animation. And yeah it's not the biggest difference, idk about it being under 1% though, adding a half second to a 2.5 second base gcd should be a bit more than that. In any case he doesn't have anything going for him to make any of these detriments worth it.
    (0)
    Last edited by Alistaire; 06-17-2014 at 09:25 AM.

  7. #17
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Alistaire View Post
    Any aoe Garuda wins due to contagion+bane.
    Exactly.

    Quote Originally Posted by Alistaire View Post
    A bit poorly worded but that's the figure I heard too. It's not a hidden gcd timer though, it's more like his gcd doesn't start up again till he's done his animation. And yeah it's not the biggest difference, idk about it being under 1% though, adding a half second to a 2.5 second base gcd should be a bit more than that. In any case he doesn't have anything going for him to make any of these detriments worth it.
    I was pretty sure though there were discussion about there being a really low hidden gcd timer before it started. Your explanation makes a more sense though has I just tested it to see and this is actually true. Just letting Ifrit being able to queue up his next Burning Strike would help a bunch.

    Also, you must not forget though that Ifrit's Burning Strike has a potency of 120 which accounts for the minute difference here between him and Garuda on the Dummy. And I agree with your last part. The only real place I ever use Ifrit is on the last boss of Brayflox HM and that's pretty much it.
    (0)
    Last edited by Dwill; 06-17-2014 at 09:50 AM. Reason: Added stuff.

  8. #18
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Alistaire View Post
    Any aoe Garuda wins due to contagion+bane.



    A bit poorly worded but that's the figure I heard too. It's not a hidden gcd timer though, it's more like his gcd doesn't start up again till he's done his animation. And yeah it's not the biggest difference, idk about it being under 1% though, adding a half second to a 2.5 second base gcd should be a bit more than that. In any case he doesn't have anything going for him to make any of these detriments worth it.
    No, thats utterly untrue. Sure if its 4 targets or less, but im hoping if you play the Summoner you already knew that.

    Ifirits AoE isnt restrained by a 4 target limit. In large AoE pulls like Brayflox Ifrit will come out ahead of Garuda in the AoE department.

    Unless you plan on using Bane 3 times and hoping for a DoT reset.

    Its the one thing that Ifrit does better, and im not spouting it out my ass. Garuda is just better in general, but Ifrit does much better in AoE situations that are over our Bane limit- and lets be honest Garuda isnt really doing much in that situation besides adding a contagion which may or may not be needed. AoE pulls tend to be filled with many weak monsters that SHOULD die before our DoTs finish.
    (0)

  9. #19
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Sen_Terrechant View Post
    No, thats utterly untrue. Sure if its 4 targets or less, but im hoping if you play the Summoner you already knew that.

    Ifirits AoE isnt restrained by a 4 target limit. In large AoE pulls like Brayflox Ifrit will come out ahead of Garuda in the AoE department.

    Unless you plan on using Bane 3 times and hoping for a DoT reset.

    Its the one thing that Ifrit does better, and im not spouting it out my ass. Garuda is just better in general, but Ifrit does much better in AoE situations that are over our Bane limit- and lets be honest Garuda isnt really doing much in that situation besides adding a contagion which may or may not be needed. AoE pulls tend to be filled with many weak monsters that SHOULD die before our DoTs finish.
    If you Contagion + Bane, after 10 seconds, you can Bane off of the farthest target to have DoTs rolling on 5-7 targets depending on how they are clogged up. Then you can repeat just after.

    Continuing on next post.
    (1)

  10. #20
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Both Ifrit's Flaming Crush and Garuda's Aerial Slash have 30 cooldown, the thign is Ifrit's has 15 more potency to it, that's it which totally does not make up for the lack of Contagion during AoE pulls.
    (2)

Page 2 of 10 FirstFirst 1 2 3 4 ... LastLast