Ifrit has other problems that aren't related to contagion and you'd never notice without a stopwatch. He attacks slower, and of course there's the delay in him moving + the inherent danger from aoe. All part of why he's getting boosted.This is useful for really short fights because Swiftcasting Summons like that is gonna hit your MP pool extremely hard.
Ifrit has uses on encounters where Contagion is gonna be wasted, (things dying too fast, lots of phase changes, E.G: Last boss of Brayfllox HM) and where movement is minimal.
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