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  1. #1
    Player
    Kantei's Avatar
    Join Date
    Apr 2014
    Posts
    123
    Character
    Kantei Shiva
    World
    Siren
    Main Class
    Carpenter Lv 50
    Not worth responding to most of that..

    3k matches. 600 in my bubble. I've seen matches last 30 mins in 30s, 40s, and 50's. Inside and outside the bubble.

    The difference is I have the bubble O.o. So your making up supposed situations and talking about the imbalance of them.

    While a person who has been in the situation, and has tested it out over the course of 2 months, is telling you flat out AP difference account for very little if gear is balanced. There are three skills where having 1-2 upgrades are on them are insane, but low ranks just up grade the best upgrades first O.o

    You go on to argue about how I don't think one person having half cool down versus not half cool down makes me an insane person ?

    Not sure why you shifted the conversation, but you said fast cool downs were less effective in wolves den. Because the rounds are short. My point was and still is...it affects them both equally. All it does is determine DPS/Mitigation.

    Don't warp me debunking your statement of AP difference being more apparent in one mode versus the other into me making another statement lol.

    Your trying to argue against me, but now your arguing your own points.

    Giving morale to players without PvP armor, means they still have one more substat than you.

    Taking morale out of front lines, means they have 1 more substat than you.

    Your trying to argue against AP differences but for keeping morale? To be very specific, anyone with even a little analaysis skills can see this reeks of spite and hurt feelings.

    So without slinging insults, or making up supposed situations about my event or what sort of major imbalance AP variance causes.

    Don't make it about me not knowing what I am talking about this time nailene.

    I've pugged PvP from day 1 to now: Double Rez/barrage/blm days, the decent "golden era", the death of good PvP, and even PvP today, pugging right now(wait 17min, average wait time less than 5 mins.)

    I had multiple matches this week in pug matches that last to LB. At 34+, it may as well be a closed circuit bubble, it's always the same 30 people, we know each others habits, matches can go on for a bit.

    Either way, my event still tested this. And it applies to both wolves den and front lines, because it affects damage/mitigation.

    The results are still the same. If the gear is the same, AP, isn't that much of an issue. And with the new update, it's even less of an issue. The big key moves that really change things get upgraded first now, most of the other upgrades, are accents O.o. There are few skills I actually max out. Low level players learn about things quick, they get told every little thing they do wrong after each match

    Either way, at this point your suggested fix isn't better than SE's. Arguing against AP but for Morale is.....just a spiteful conversation...think I'm done here O.o
    (3)
    Last edited by Kantei; 06-17-2014 at 06:43 AM.

  2. #2
    Player
    Rawk's Avatar
    Join Date
    Apr 2012
    Posts
    59
    Character
    Rawk Sawlid
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kantei View Post
    Snip
    3k matches, but aren't you the one that sets up those "friendlies"? It's easy to rack up a ton of matches that way and its borderline win-trading.

    You go way out of your way to create a "easy" and "fun" environment for new pvpers, and although commendable, it actually does more harm than good. We're not here to ease babies into a competitive style play, we're here to play against other players in direct competition. Gear, abilities, and skill should all come into play. To ease newer players in there make it easier to grab pvp gear & ranks.

    I wouldn't be caught dead in a friendly, because it's probably filled with crappy players, half-a$ pvpers, and a few skilled that get held back by the rest of their team, this is how I imagine frontlines will be without gear.
    (1)

  3. #3
    Player
    Tandy's Avatar
    Join Date
    Aug 2013
    Posts
    142
    Character
    Tandy Thorne
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Rawk View Post
    3k matches, but aren't you the one that sets up those "friendlies"? It's easy to rack up a ton of matches that way and its borderline win-trading.

    You go way out of your way to create a "easy" and "fun" environment for new pvpers, and although commendable, it actually does more harm than good. We're not here to ease babies into a competitive style play, we're here to play against other players in direct competition. Gear, abilities, and skill should all come into play. To ease newer players in there make it easier to grab pvp gear & ranks.

    I wouldn't be caught dead in a friendly, because it's probably filled with crappy players, half-a$ pvpers, and a few skilled that get held back by the rest of their team, this is how I imagine frontlines will be without gear.

    Wow tell us how you really feel! God forbid someone try to make a game FUN, it might be the hallmark of the destruction of the entire internet e-peen contests!
    (0)

  4. #4
    Player
    Rawk's Avatar
    Join Date
    Apr 2012
    Posts
    59
    Character
    Rawk Sawlid
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Kantei, I never called you a win-trader. Please re-read my post, I said "..and its borderline win-trading" while referring to friendlies. That's because I think it's borderline win-trading. Not that you're blatantly win-trading.

    Quote Originally Posted by Tandy View Post
    Wow tell us how you really feel! God forbid someone try to make a game FUN, it might be the hallmark of the destruction of the entire internet e-peen contests!
    "fun" was in quotation marks for a reason, friendlies aren't fun nor easy environment for new players. It's confusing, and annoying to say "oh your team lost X times, must not be fair, let's mix this up"

    I'm on the side where i think gear should absolutely matter for PvP, all types of pvp. They basically made this huge tease of a awesome new pvp mode, and all this new pvp gear, and then disallowed it's use in Frontlines? That's the issue. That's what's upsetting.
    (1)