Instead we're going to have everyone trying on day 1, getting owned because they know nothing of PvP, and then not trying it on day 2.
If it was instead a smart idea to grind Wolves' Den for a bit of Morale, they'd at least go in knowing what they're doing, and the difference between i70 and i90/100 capped at i80 is minimal, i70 can already beat i100s if they know what they're doing.
The point of Morale should be to provide a steady sense of progression to PvP. Why should people who've never done PvP be on a leveling playing field when they enter Frontlines? They wont be simply because they've never done PvP, taking away Morale isn't going to give them any better of a chance. All it does is make Wolves' Den redundant; why grind for PvP gear when it does nothing? PvE gear is better, why on earth would anyone waste time obtaining gear that's inferior in every way?
I've said it before, but they should fix Wolves' Den;
i55 cap Wolves' Den, where the crafted stuff is king and easily available (NQ from a NPC please).
i70 cap Wolve's Den, when you start obtaining i70 stuff.
i90 cap. (low Mythology rewards)
i100 cap. (low Mythology rewards, but more than i90)
Add to that some additional game modes (Capture the Flag, King of the Hill, both appearing in Frontlines afaik), maybe alter the map between brackets, adjust the leveling curve a bit (currently the Challenge Log is unhelpful, that just ranks you up and leaves you undergeared because it has no Wolf Marks for some odd reason), and add a Duty Roulette for PvP, and Wolves' Den would be fully functional; people want to do Frontlines, so they grind the i55 bracket. They get i70 gear fairly easily and are much more aware of how to actually PvP. Then they enter Frontlines where the difference in Morale would be 10 iLvs worth, they know what they're doing, they know Morale isn't the be all and end all, and they have fun. Even after getting to Frontlines, Wolves' Den remains an option to get i90 and close the gap.
The current alternative is Wolves' Den dies, and Frontlines dies several months after launch, because nobody will be doing PvP for any sense of progression. People will do it for fun, possibly rage quit when they lose, and that will just screw queue times over. People who want to do it will queue and not bother once that takes too long. If you have people doing Wolves' Den and Frontlines for progression though, there is always a core community around to fill the queues.
To put Frontlines and Morale into perspective; When Coil comes out and your gear is that of the last update, you don't ask for Coil to be leveled such that your gear is the best for it, do you? You go out and obtain the new gear by grinding tomestones in order to improve your chances in Coil. The exact same should apply to Frontlines; you do it, you realize better gear would benefit you, you do Wolves' Den to get that gear, then you return. Morale is needed to make a distinction between PvE and PvP gear, with no Morale you'd just use PvE gear and there would be no need to progress in PvP.



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