
Originally Posted by
Nalien
Morale didn't damage Wolves' Den, they way they handled Wolves' Den damaged it.
They could have simply split the queues into iLv brackets, instead of what we currently have;
iLv55, where the crafted stuff can actually server a purpose for beginners rather than just using your PvE stuff.
iLv70, where you go once you've started getting some of that iLv70 PvP gear.
iLv90, and so on.
iLv100, you get the idea.
If you add progressively better rewards for winning in those matches, the grind could have been handled much better as well. By the time you get to iLv100, you're either there to play with your Rank 40 gear and they could just add Tomestone rewards instead (if Wolves' Den rewarded you with Mythology? Oh boy would I love that). They could even have changed the Wolves' Den layout a bit with each bracket. How many dungeons did you do going from Lv1 to Lv40? Not to mention different forms of leveling in PvE. Yet Wolves' Den just gets the single arena? Slapping different brackets on it doesn't really give you new places to level, but it's a nice illusion.
With that, PvE gear becomes worthless in PvP and Morale has a very real purpose, it defines PvP gear and you're only punished if you don't bother getting the iLv55 stuff (I think a vendor should have sold this for Gil, too). As you progress and get new gear, you want to try out that gear so you enter the next bracket. That would have provided a proper sense of progression, rather than "I'm now Rank 20, doing the exact same thing I did at Rank 1".
Add to that some additional game modes, and Wolves' Den would have been fine in my opinion. Frontlines seems to have a Capture the Flag and King of the Hill style going for it, why couldn't those concepts have been introduced to Wolves' Den months ago, when everyone was complaining how boring it is doing the same thing over and over? Wolves' Den is meant to be a training arena, isn't it?
With all that, Frontlines as a iLv80 bracket for PvP would actually work fairly well, they could even just add another iLv100 version that people can eventually work their way towards (not in the same update, but once it becomes clear enough would be able, and willing, to participate). People would be able to jump into Frontlines and get a feel for PvP, then they'd go to Wolves' Den to improve; with better rewards and two extra game modes they may not even hate Wolves' Den as much as I do. Frontlines would only end up with three real distinct players with a iLv80 cap; PvE players capped at iLv80, PvP players in iLv70, PvP players in iLv90+ capped at iLv80, with a proper spread the difference wouldn't be too disastrous.
EDIT; Oh, and with iLv based PvP brackets, PvP Roulette would be nice too, to keep people going down to the iLv55 as it's needed. PvP EXP and Wolf Marks rewards daily, with a small amount of Wolf Marks for being the "Adventurer in Need" as well. Perfect.