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  1. #291
    Player
    Monsalvato's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    167
    Character
    Aarzak Rskalas
    World
    Durandal
    Main Class
    Thaumaturge Lv 27
    Quote Originally Posted by Adrian74 View Post
    With all respect, where's the difference?
    It would be like saying "hey you don't need RDM, want a debuffer? You got Arcanist! What's the difference between Arcanist and RDM?!" I'm stretching it of course, it's just an example.

    The main differences would be that:
    1) Nobody would use Rogue past level 30 (if things stay as they are now)
    2) Rogue would have nothing "unique" compared to NIN (aside from larger customizability from cross-actions)
    3) Rogue would have no AF (iconic aspect of FF games)
    4) Rogue would have no Relic
    5) Rogue would be called... Rogue, and not Thief. (which is one of the many reasons why Yoshi-P introduced Jobs instead of just tweaking the already existing Classes back in 1.0)

    So basically, while it's not my case, if you were a player willing to play the Thief job, you'd be left with no options but Ninja, because clearly you don't expect people to play Rogue at level 50 and do content as Rogue?
    (5)

  2. #292
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,481
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Thief speculation is pretty pointless until we know how the Rogue plays, but it's definitely not impossible.
    A thief with steal and mug being used to fuel mix (which could open up a pet style hotbar with different potion options on it) could be both useful and fun.
    (0)

  3. #293
    Player
    Bigpurpleharness's Avatar
    Join Date
    Sep 2012
    Posts
    256
    Character
    Alaik Ropaire
    World
    Excalibur
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Moheeheeko View Post
    "someone disagrees with me, clearly they are trolling"

    I cant decide who is worse right now, the people crying because their desired class wasn't announced just this second, or those who are crying because theirs was but not to the minute detail they wanted.

    EDIT Because 'lol daily post limit'

    Lets look at this realistically here, there is 0 reason to think that rogue wont get Thief skills like treasure hunter, steal, mug, trick and sneak attack. If anyone should be pissed here, its those who wanted ninja, because really its just a thief with 5 ninja skills of questionable usefulness (looking at you blm and brd)
    He's saying you're trolling because it seems like you are literally reading half of what people post, moving goal posts in your arguments and cherry picking what people are saying. It seems like you're arguing for the sake of arguing, because no one who can play an MMO can have reading comprehension THAT poor.
    (5)

  4. #294
    Player
    Yamimarik's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,580
    Character
    Marik Destiel
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Just heard from someone on my server that NIN would be sharing gear from DRG/MNK is this true? I'm having a hard time believing this was announced already, has it? if so where can I read/watch up on it. Thanks if anyone knows.
    (0)

    Signature by: Miste

  5. #295
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    But then it's that, the difference is only that one would be class and another one job... (And classes right now are useless)
    (0)

  6. #296
    Player
    Omegakiyohime's Avatar
    Join Date
    Aug 2013
    Posts
    437
    Character
    Sasch'a Maruhime
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Yamimarik View Post
    Just heard from someone on my server that NIN would be sharing gear from DRG/MNK is this true? I'm having a hard time believing this was announced already, has it? if so where can I read/watch up on it. Thanks if anyone knows.
    http://i.massively.joystiq.com/2014/...sses-and-more/

    Massively just posted an article in which they asked Yoshi the question about Rog/NIN gear. His answer was "First off, because the class is going to be a melee DPS-type class, that gear that you have for other melee DPS classes and jobs is probably something that you'll want to hold on to."

    So it seems like they will be sharing gear with either mnk or drg.
    (1)

  7. #297
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Omegakiyohime View Post
    So it seems like they will be sharing gear with either mnk or drg.
    Can we just rule out Dragoon, seeing as Monk and Dragoon don't even share gear (ignoring accessories)?

    I mean, if Ninja wears the Onion set instead of Fuma, someone at SE is a massive troll.
    (0)

  8. #298
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Yamimarik View Post
    Just heard from someone on my server that NIN would be sharing gear from DRG/MNK is this true? I'm having a hard time believing this was announced already, has it? if so where can I read/watch up on it. Thanks if anyone knows.
    I bet it would be either DRG, MONK or ... even BARD!!... Depending of how the class -job will be... (If relying in Dex or not...)

    Tanks and healers already can share their soldiery gear... The same with casters.. Only ones that can't share a gear with others are Bard, Monk and Dragoon.



    BTW... Didn't anyone notice something?.... Roghe/Thief, whatever, the class, appears in the video with its OWN costume... I don't recall any other classes having their own... It seems like if it would be their own AF.. (Like Ninja also appears with one)

    It would be a little weird if they'd add just a gear for just a class and just for vanity purposes?... So maybe... There will be some job after all?.. Or maybe classes will have some utiity in 2.4 and their own gears.
    (0)
    Last edited by Adrian74; 06-12-2014 at 10:47 PM.

  9. #299
    Player
    Yamimarik's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,580
    Character
    Marik Destiel
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Omegakiyohime View Post
    http://i.massively.joystiq.com/2014/...sses-and-more/

    Massively just posted an article in which they asked Yoshi the question about Rog/NIN gear. His answer was "First off, because the class is going to be a melee DPS-type class, that gear that you have for other melee DPS classes and jobs is probably something that you'll want to hold on to."

    So it seems like they will be sharing gear with either mnk or drg.
    Tyvm kind sir ^^
    (0)

    Signature by: Miste

  10. #300
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Nalien View Post
    Plenty of people suggest Ranger should come off Archer, when they do people don't claim that "Bard is just Ranger with Songs", or that Archer is already Ranger.
    Actually, almost everyone that facepalms at the idea of implementing RNG as a second job off of ARC, it gets brought up *all the time* that ARC is already RNG. The 2 trademark abilities that RNG has had are Barrage and Aim. ARC explicitly *gets* Barrage and Hawk's Eye is Aim (short duration, increased damage, cannot miss).

    Furthermore, those of us that get aggravated about the THF fanbois insisting that THF should be brought into game and/or that it will be brought into game it's basically because you're asking for the developers to waste development resources.

    Consider this: the only possible role for THF to fill within the confines of the trinity is DPS (Support isn't a role, it's a subrole; with the hypothetical hybrid role, how does THF get interpreted as either healer *or* tank without stretching the entire theme to the point of incredulity?). NIN is already a DPS and jobs only bring 5 abilities so any other DPS built off of ROG would play just like NIN (because NIN already plays like ROG with a slight modification).

    Adding THF to ROG as a second job is basically wasted development resources because it's not *adding* anything to the game: THF would still play *just* like NIN with a few *tiny* differences (you now use Steal to get a job specific resource to fuel special attacks instead of using mudras). The only major difference would be that it's called THF instead of NIN and has a different look (90+% of a class/job's functionality is derived from the class, not the job).

    As to people thinking that THF would bring "useful" abilities like enmity management or loot acquisition mechanisms, neither of those are going to be brought in because the first is completely and totally worthless (the state of enmity generation currently in game is more than enough; the only thing a "trick shot" style enmity transfer would do is give THF a massively powerful trolling tool) and the second would either make THF required for doing *anything* (if it increases drop rate on rare stuff) or turn said attribute be completely and totally worthless piece of fluff (possibly a small economic advantage; it's not going to be an appreciable economic advantage because you'd be giving a significant economic advantage to a single combat class when the economic advantages are supposed to be DoL/DoH based since that's what they're there for).

    To the people that seriously want to see THF brought in as a job, I challenge you (the "THF can will be a job" people) to come up with 5 *useful* abilities that would not be absolutely positively broken while simultaneously explaining how those 5 abilities (and just those 5 abilities; saying that a whole slew of class abilities will be entirely rewritten when you swap to said job is just saying admitting that you can't change the playstyle with just a job) will completely and totally change how a class plays when it converts over to a job (and you cannot simply put together 5 attacks that replace the ones the class gets; the devs are correcting the unintentionally unused abilities so designing a class that *purposefully* renders a large number of abilities from the base class useless is just inane).

    "Changing how the class plays" doesn't just mean "I added an attack"; it means making it so that the base class goes from playing like LNC to playing like PUG or from SMN to BLM (e.g. it is a recognizably different *playstyle*). DRG adds the jumps, but it is still fundamentally LNC. WAR adds the Wrath stuff, but it plays *exactly* like MRD 90% of the time. PLD plays exactly like GLA. All of the jobs (with the exception of SCH because it's a completely different role that uses a completely different suite of abilities) are simply a small set of bonus conditional options (or abilities that are used but do not interfere with the existing playstyle). If you honestly think that THF can coexist with NIN as a ROG job, come up with some way for it to coexist rather than co-opt it.
    (3)

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