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  1. #91
    Player
    Tashigi's Avatar
    Join Date
    Jan 2013
    Posts
    293
    Character
    Nico Robin
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Fairly sure it'll be DEX based.
    Other games use traits to convert a stat to something else. So I am willing to bet there will be a trait to convert DEX attribute to attack power or something along those lines. Similar to how some of the talents/abilities work in WOW.
    (0)

  2. #92
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Tashigi View Post
    Fairly sure it'll be DEX based.
    Other games use traits to convert a stat to something else. So I am willing to bet there will be a trait to convert DEX attribute to attack power or something along those lines. Similar to how some of the talents/abilities work in WOW.
    Why do people think DEX will be the main stat? It clearly says the stat is for ranged damage and block/parry chance increase. SE is not going to completely alter how a stat works just so it "makes sense" on a job. If they did do that, I am pretty sure it'd take much longer to create the job and the stat system in the long run would become chaotic.

    Very likely that it will use the same gear as MNK. People argue that BRD needs competition on gear sets, but don't forget that MNK have no competition either besides accessories. Putting NIN into the same gear as MNK makes the most sense. Also don't forget that Musketeer is lined up also for release some time in the future, who will likely use DEX as a primary stat and share gear with BRD's.

    This isn't FFXI, they are not going to make a job cater to a certain stat for the hell of it. STR for melee damage, DEX for ranged damage, INT for magic damage. Its simple and does not need to be needlessly complex.
    (2)

  3. #93
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Mysteran View Post
    Just a note... Attribute descriptions and what they affect can change class to class. Check out the descriptions of each on different classes and you should see it changing slightly. That means they could change the description for Rogues should they wish.
    No, it doesn't. I've just now gone over each job and looked over the tool-tip descriptions for all six primary attributes, and in all nine cases, none of the descriptions changed.

    Quote Originally Posted by Keres View Post
    There's nothing stopping SE from making Rogue/Ninja's melee damage scale with DEX. Lots of other games do it that way without issue: WoW, Dungeons and Dragons, etc.

    It'd really only necessitate a change to the tooltip text to indicate that fact. In addition, it'd provide some (needed) balance to the loot competition between STR and DEX drops.
    FFXIV is not WoW. It's not Dungeons and Dragons, or Pathfinder, or anything else. Just because it has been done in some other areas doesn't mean it must be done here. There's no all-encompassing mandate that any kind of stealthy rogue class MUST use DEX as it's core stat, regardless of everything else like core game mechanics.

    DEX is for physical ranged damage. STR is for physical melee damage. The Rogue/NIN is a physical melee damage dealer, and the easiest method for them to be assigned gear, with as little tampering with existing content as possible, is to give them the same gear Pugilist/Monk gets.
    (2)
    Last edited by Nahara; 06-12-2014 at 02:26 AM.



  4. #94
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    With the game's previous history in 1.X of making stat combinations that make little sense and even if some worked like that in XI, like INT as a secondary for Monk (magical fists don't count, I'm sorry) or PIE as a secondary for Dragoon, I can see them going DEX for the hell of it and screw up things, especially now that stats do make sense.
    (0)

  5. #95
    Player
    Headfilter's Avatar
    Join Date
    Apr 2012
    Posts
    32
    Character
    Bastion Graves
    World
    Hyperion
    Main Class
    Machinist Lv 65
    What you guys fail to realize is we have 2 FULL patches before the Ninja/Rogue is even out. They have PLENTY of time to tweak it so DEX will "Increase the amount of damage done by dual wield" or something to that effect. Ninja WILL be a DEX user due to its innate move speed increase and fall damage reduction. Even if it does wind up being a STR user who care? 90% of all the ninjas will be a reroll from a main that's already using the STR stat (MNK/DRG).
    (0)

  6. #96
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Nahara View Post
    FFXIV is not WoW. It's not Dungeons and Dragons, or Pathfinder, or anything else. Just because it has been done in some other areas doesn't mean it must be done here. There's no all-encompassing mandate that any kind of stealthy rogue class MUST use DEX as it's core stat, regardless of everything else like core game mechanics.
    I'm not saying it has to, but people here are saying "STR is only melee, DEX is only ranged, I don't know how you'd even make a DEX melee class work!" and it's just not true. It'd be trivial. The fact that other games and systems are able to handle the difference in a straightforward manner is evidence of that.

    They wouldn't even have to "tamper with existing content": existing pre-50 ARC/BRD drops would be usable by Rogue/Ninja by default since they're all generally limited just to "Disciple of War," and they'd obviously have their own level-50 armor created specifically for them when they're introduced. The only practical difference it makes in the end is whether they will be competing against STR or DEX classes for jewelry drops.

    In the end, though, it doesn't really make a big difference either way. It makes as much sense for them to make Rogue/Ninja DEX-users ("because they're nimble") as it would for them to be STR-users ("because they're melee"). I could easily see it going either way. I'm just trying to explain how this isn't some sort of done-deal "it has to be STR and nothing else because DEX would make zero sense" thing like some people seem to be saying it is.
    (0)

  7. #97
    Player
    Tashigi's Avatar
    Join Date
    Jan 2013
    Posts
    293
    Character
    Nico Robin
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Things changes, mechanics change. DEX is the logical way to go, since BRD has no competition for gear currently.
    (0)

  8. #98
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Tashigi View Post
    Things changes, mechanics change. DEX is the logical way to go, since BRD has no competition for gear currently.
    Did you not read what myself and many others said above? DEX is not the logical way to go.
    (0)

  9. #99
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Tashigi View Post
    Things changes, mechanics change. DEX is the logical way to go, since BRD has no competition for gear currently.
    Bard will have competition soon with the gunner class...
    Monk has no competition either, we only happen to share our accessoires with dragoon now.
    I want competition and an option to gear 2 classes at the same time too.
    It wouldn't make much sense to release 2 dex based classes now when there's still another class without competition, so why give bards 2 classes that will roll on their gear?
    Or is the next big thing that the gunner class will be INT/STR based or no let's make it PIE based!
    (1)
    Last edited by Atreides; 06-12-2014 at 03:03 AM.

  10. #100
    Player
    Tashigi's Avatar
    Join Date
    Jan 2013
    Posts
    293
    Character
    Nico Robin
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Velhart View Post
    Did you not read what myself and many others said above? DEX is not the logical way to go.
    I did.
    Like I said, things change. You don't want change, okay, fine.
    But DEX has been the attribute for melee classes in the past (Such as Dagger/Small weapon wielding classes). It shouldn't come to yall as a surprise.
    So they may need to update some of the text in-game. Okay, that's a big deal how now?
    (1)

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