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  1. #7
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by TomTom1968 View Post
    Not sure if Coil should be harder. I am not even sure why the Endgame in Coil is as tough to beat as it is.

    snip

    I also know it is tough to please everybody. But the system as it is, is favoring a minority and that just seems odd to me. And before those comments come in, no I do not want everything to be handed over instantly without efforts at all. I just wished that the Coil and Ex mechanics would not demand such a level of perfection of playing a job as they do because the majority doesn’t meet these requirements.
    See now this is the thing that worries about this kind of threads.

    Take a look from the perspective of people that want to do do raid progression, they have 1 , 1 piece of content released every SIX months(although it appears they're introducing a super hard fight this patch 2.3), "casuals"(or people who can't/want for whatever reason progress through raids) get every other type of content this makes up for more than 90% of the content in the game(EXs, dungeons for tomes, crystal towers, pretty much every pve piece of content that isn't coil).

    So you are saying that the 5% that want a challenge aren't allowed to have 5% of the content dedicated to them? Seems pretty unfair to me.

    Now let me clarify, i have absolutely nothing against "casuals" and i realize they are maybe the majority playing the game and i understand coil has story and some are interested in it.

    Taking all this in consideration my hopes for the future would be that for coils AND ct(please yes) we get 2 versions of the fight: 1 version for DF that is fairly easy to complete ala current ct1, and 1 version of the fight that provides a bigger challenge and reward for those that want that. This way, everyone can experience the story and see all big bosses and what not, and everyone can try their hand at a more challenging version, please make it happen SE.

    Anyway what you said(reducing difficulty in content) isn't what the JP OP wants, I truly believe he only wants same/more difficulty but a difficulty that is closer to the true sense of the word, even though i don't agree with how he/she says that would be achieved.
    (7)
    Last edited by Pibz; 06-05-2014 at 07:42 PM.