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  1. #32
    Player
    F3rd1nand's Avatar
    Join Date
    May 2014
    Posts
    43
    Character
    Kye Hansen
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    I'm a bit confused on how you guys analyze the dps range.. for example, I read in some comments that a good SMN will hit around 400+ damage at T6.

    My damage WITHOUT ECHO: i92 WHM on Cleric Stance will deal 457 dmg per Stone II and near ~730-800 on crit strikes. For Holy, it's around 850-950 crit dmg whilst normal damage is ~530.
    My SCH have the same ilvl though more crit-rate based acessories and leg piece, stacking DoT's in cleric stance gave ~400+ ticks with Aero and not adding Shadow Flare (this I'll need to oficially test though, but Ruin I and II hits average 300-350 dmg per crit in a skill with just 70 and 80 potency). That's it for my geared casters.

    With Echo boost in Coils, my i93 MNK with all job boosts on maximum (no food and cross-class) can deal ~730-850 damage in a single crit punch. If not buffed up, it'll hit about 450 crit on the start of rotation/start of fight.

    So I see these comments about caster dps and.. shouldn't them hit WAY HIGHER at i90? '-' A BLM friend of mine that hasn't reached i100 yet, keeps hitting 1k-1.2k+ easily in some skills at HM dungeons, being 650 the lowest damage I ever saw him casting.

    But back to main topic, I am leveling a BLM (still lvl 33) and at that point of game, I feel single target dps is not that bad..still deals higher dmg than AoE, but not that much (again, I'm talking of low level gameplay)... and having a notion of the end-game, indeed a slight buff is welcomed. This class already pay the price of not being able to move while casting a skill anyways, different from Bard. lol
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    Last edited by F3rd1nand; 06-05-2014 at 12:02 AM.