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  1. #41
    Player
    F3rd1nand's Avatar
    Join Date
    May 2014
    Posts
    43
    Character
    Kye Hansen
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    I'm a bit confused on how you guys analyze the dps range.. for example, I read in some comments that a good SMN will hit around 400+ damage at T6.

    My damage WITHOUT ECHO: i92 WHM on Cleric Stance will deal 457 dmg per Stone II and near ~730-800 on crit strikes. For Holy, it's around 850-950 crit dmg whilst normal damage is ~530.
    My SCH have the same ilvl though more crit-rate based acessories and leg piece, stacking DoT's in cleric stance gave ~400+ ticks with Aero and not adding Shadow Flare (this I'll need to oficially test though, but Ruin I and II hits average 300-350 dmg per crit in a skill with just 70 and 80 potency). That's it for my geared casters.

    With Echo boost in Coils, my i93 MNK with all job boosts on maximum (no food and cross-class) can deal ~730-850 damage in a single crit punch. If not buffed up, it'll hit about 450 crit on the start of rotation/start of fight.

    So I see these comments about caster dps and.. shouldn't them hit WAY HIGHER at i90? '-' A BLM friend of mine that hasn't reached i100 yet, keeps hitting 1k-1.2k+ easily in some skills at HM dungeons, being 650 the lowest damage I ever saw him casting.

    But back to main topic, I am leveling a BLM (still lvl 33) and at that point of game, I feel single target dps is not that bad..still deals higher dmg than AoE, but not that much (again, I'm talking of low level gameplay)... and having a notion of the end-game, indeed a slight buff is welcomed. This class already pay the price of not being able to move while casting a skill anyways, different from Bard. lol
    (0)
    Last edited by F3rd1nand; 06-05-2014 at 12:02 AM.

  2. #42
    Player
    Elazu's Avatar
    Join Date
    Aug 2013
    Posts
    625
    Character
    Aveira Teleri
    World
    Odin
    Main Class
    Archer Lv 60
    Because, as you yourself confirmed in your OP, their single target dps is crap.
    (0)

  3. #43
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Akiza View Post
    I'm a bad Summoner, please don't buff Black Mages
    Now this is just silly ;D
    (0)

  4. #44
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by F3rd1nand View Post
    I'm a bit confused on how you guys analyze the dps range.. for example, I read in some comments that a good SMN will hit around 400+ damage at T6.
    They're talking about the amount of damage you do per second, not the amount of damage a single hit does, global cooldown prevents people from having higher numbers, so do cast times.
    (0)

  5. #45
    Player
    F3rd1nand's Avatar
    Join Date
    May 2014
    Posts
    43
    Character
    Kye Hansen
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by DoctorPepper View Post
    They're talking about the amount of damage you do per second, not the amount of damage a single hit does, global cooldown prevents people from having higher numbers, so do cast times.
    Now I get it, thanks for the explanation. ^^
    (0)

  6. #46
    Player
    DukeBurden's Avatar
    Join Date
    Aug 2013
    Posts
    298
    Character
    Duke Burden
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by ObliviousFool View Post
    You have a poor attitude and you sound like a whining little piece, but more importantly parsing is now a bannable offense and I believe that this thread is pretty clear indication that you are violating the user agreement. I think a lesson you should take from this is no one reads what you have to say when you are crying like a baby and maybe just STFU.
    OWWWWWWWWWWWNED! *Likes*
    (0)

  7. #47
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    people please get back on topic before they close this thread, this is not about parsers
    Thread topic>>>: Why are they buffing Black Mage

    my answer to the OP from another thread(along with some quotes)




    Quote Originally Posted by Ricky View Post
    Quote Originally Posted by Haibel View Post
    A lot of players also know from years of playing SE games that when SE says "Adjust", it almost always means nerf. That best you can hope for is a Zero Sum change.
    Realistically I expect an across the board net nerf.
    This is not XI, when they said they were adjusting Warriors it was a straight up buff and Paladin was untouched.. actually Shield Oath got an Enmity boost too
    from the way they made it sound they plan to add to the other jobs(you know, buff them too) not nerf them. maybe that is how they plan to justify the addition of Leviathan-Egi and Ramuh-Egi before a level cap increase
    (0)
    Last edited by Wildsprite; 06-05-2014 at 08:16 AM.

  8. #48
    Player
    Eggnook24's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah - Exodus
    Posts
    569
    Character
    Egg Soup
    World
    Exodus
    Main Class
    Scholar Lv 50
    All other DPS getting nerfed for balance, confirmed by Camate in another thread.
    (0)

  9. #49
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Eggnook24 View Post
    All other DPS getting nerfed for balance, confirmed by Camate in another thread.
    link please.
    because if the below is what you have to go on, it doesnt say anything about nerfing other jobs.
    in duty commenced they made it sound as though they planned to add more single target spells to BLM, in order to do that and keep things balanced they would need to ADD to other jobs not nerf them.

    Quote Originally Posted by Camate View Post
    Hello,

    To put this into perspective a bit, this whole discussion about black mage adjustments began during a debate that started at NicoNico Chokaigi 3. As of right now, there are situations such as in the Second Coil of Bahamut where black mage cannot deal enough single-target DPS making it difficult for them to participate. The following is a quote from Letter from the Producer LIVE XIV:
    We are planning to make adjustments in patch 2.3.

    Black mage is purely meant for DPS, and the focus of the adjustments will be centering around increasing their overall DPS on single targets. However, as they are already very powerful when it comes to AoE DPS, they would become too powerful if we just boosted their single target DPS. Our goal is to make adjustments so that they're not immediately overlooked for trials and duties such as the Second Coil of Bahamut simply because other jobs are more advantageous; however, instead of simply enhancing black mage, we’ll be making overall adjustments to balance in relation to other jobs.
    (0)
    Last edited by Wildsprite; 06-05-2014 at 08:50 AM.

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