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  1. #25
    Player
    loldrg's Avatar
    Join Date
    Oct 2013
    Posts
    41
    Character
    Lol Drg
    World
    Sephirot
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Gormogon View Post
    DPS don't get a free pass. DPS meters don't gauge proper group contribution.
    What does this even mean. Nobody needs a parser/DPS meter to see that a summoner's Garuda is killing Renauds/Spiny Plumes, someone is standing in Bind+s incorrectly in T8 and wiping the group, or that a DPS is messing up meteor placement in T9. Your eyeballs gauge that. But DPS's primary way to contribute to a group is DPS, not correctly executing gimmicks that are needed to avoid insta-wipes.

    The clearest example of this is in turn 8. It has a very specific AND high threshold that a group needs to reach as a minimum in order to win. If you don't meet that standard you will wipe to the hard enrage. Period. This is where a parser/DPS meter matters. You need to see what EVERY single member of your group is putting in order to calculate whether you meet the threshold needed to avoid a wipe. This is the clearest instance of a DPS meter gauging group contribution, you can see which DPS(es) are getting carried and if needed remove them.

    You may be willing to carry someone else by pulling their weight but the fact remains that the threshold is so tight with current gear ilevels that you would also need 3-4 other DPS, a whm willing to effectively solo heal the fight and a scholar willing to play in cleric stance for most of the fight in order to carry that persons weight and most people aren't willing to do that since they often need 5 DPS optimally played DPS and a SCH in cleric stance to beat the fight the first time to begin with.

    But even outside of Turn 8, there is no method to see your accuracy rate in coil without a parser. Sorry but SMNs will never know their Garudas are blind as a bat without a parser without having to look at every line of their combat log like its a medieval text they're researching. All tank and DPS classes face the similar problem because having too much accuracy is a waste of a secondary stat and changes gearing choices dramatically. Similarly there's no way to test the effective mitigation rates of the 3 kinds of shields available to paladins, heals per second, damage shielded per second by scholars, etc without meters. All of these are important for progression content.

    Yes, DPS meters will be used to shame players into leaving pts/them getting kicked and that's unfortunate but you can solve or at least mitigate this problem by limiting DPS meters to lockout content that's not available in DF, (i.e. Second Coil of Bahamut) because this is the only part of the game where it does matter outside of gloating reasons. People need to know whats going on with their groups DPS otherwise they won't meet the DPS checks that each turn of the new coil has since each one has a hard enrage mechanic that is DPS check related. And for all your talk of testing rotations on testing dummies how are people supposed to do that without a parser either? Stopwatch and pencil/paper? You need at least 5min to test a general rotation, longer to test other stuff like crit rate, and unless youre at the testing dummy at 3am when nobody else is, it can also be impossible to find your data in the battle log as well without a parser.
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    Last edited by loldrg; 05-31-2014 at 10:04 AM. Reason: Post too long

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