Quote Originally Posted by skaterger View Post
ilvl requirements are indeed a tad on the low side. The reason coil runs are still relatively successful is because there are at least 2-3 players in i90 or more carrying the group, not to mention the echo buff. Try putting a full party of 8 strangers with an ilvl of 70 in turn 1 and watch the carnage.
Who needs to try, the first groups through Turn 1, long before the devs even thought to give Coil the Echo or gate content with iLevel requirements, WERE iL60-70. It was rough, but they did it and cleared up to deeper Turns to get that sweet, sweet loot. Yet it seems people have 'conveniently' forgotten that this game used to NOT have iLevel requirements and we all cleared the dungeons, well before the nerfs, without too much trouble if you were willing to learn what to do. Nothing is on the low side except peoples' levels of tolerance.