Quote Originally Posted by Syrellaris View Post
It makes me laugh that people like you still think this is about patience and getting things easy. Get it through your thickhead, is neither of that. People are more then willing to spend time to get something, nobody here wants things handed to them either. The point is simple, the RNG system is flawed and grinding boring as low level fates is not a fun experience. I much rather have a hard, long and difficult quest line where skill and my actual class skills come into play and then at the end getting a reward that I worked for.

Instead we have this. Lvl 10-20 fates grinding endlessly with 1-2 skills at our disposal hour after hour waiting for that 1 Atma to drop.. yeah..not fun. You know why spending 20 week in coil 5-9 isnt a problem? It is fun. I have no issues with the RNG system in dungeons and raids as they are fun to do. I don't get my item, no big deal Ill wait and repeat and have fun in the progress. With Fates... I do not. I wait, I repeat, I wait, I repeat, I wait, I repeat, I wait, I repeat all while pressing 4...4..4..4..4.4.4.4.4.4.4.4..4 on every mob(4 has my insta cast low lvl bio on it) waiting for that potential atma...
RNG is not a "flawed" system. It's the tradition of RPGs (and various other genres) to have them. MMORPGs, in particular, use this traditional system for numerous reasons. Some reasons being it is to keep much of the player base from getting what they want too quickly and prevent the game from being too static/formulaic. It IS a matter of patience, despite how saintly you think you might be on the matter. It's true that 20hrs is a long time these days, but guess what? People putting in that much time in a span of a couple days or so is a sign of impatience. It's not fun for you? Good, that's essentially the point. You strive through things that are burdening to reap the rewards. The very foundation of MMORPG enjoyment, that separates it from most other games/genres, comes from that idea.